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NPC Generator

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Gilbert Home, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a green shirt with thin yellow vertical stripes and blue pants. He has done his best to style his auburn hair to look like a famous performer. He wears round tiny glasses practically rammed into his face.

Personality: He likes to make people angry or surprised. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was raised in a white middle class family as the only child. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and he's repulsed by the pc

Flaws: Antagonistic, Insane, Shy, Mundane. Bonds: Rich. Occupation: Junk Dealer

Voice: Soothing and warm

Attributes [hide]

Gilbert Home, Male Human Bard 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)15 (+2) 13 (+1)15 (+2)
Skills Investigation +4, Nature +4
Senses Passive Perception 11
Languages Common, Orc, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 1 Minor magic item.


Social Check DCs


Solomon Barlow, Male Human [Permalink]

Personal [hide]

Description: He wears a simple black robe with green stripes complete with hood. His skin is fair and his fingers are delicate and long. His hair, while still mostly auburn, has prominent grey streaks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born in a small island village. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Solomon took refuge in the old dungeon and found the beat up shortspear and armor he uses now. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To prove his worth to the world; and to be a cook again

Ideals: Disciplined. Flaws: Insomniac, Impulsive. Bonds: Nature. Occupation: Carter

Voice: Strong lisp

Attributes [hide]

Solomon Barlow, Male Human Aristocrat 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)14 (+2) 15 (+2)12 (+1)
Skills Animal Handling +4, History +4
Senses Passive Perception 12
Languages Common, Goblin, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Anselm Washington, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy white suit. His attire stands in sharp contrast to his shortspear, which is beautifully polished and possesses an ornate carving of a card on it. His moppish blonde hair is in a traditional bowl cut. His face is covered beneath a completely black helmet.

Personality: Cocky and sure of himself, he believes he is the best Crown-heir born in the past three hundred years. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born in the south. He made a point of taking high paying jobs and getting most of it up front. He now owns his own business.

Motivation: Further expansion of business; and he is currently in port desperately looking for someone to get him out

Bonds: Attractive, Job, Slave, Immigrant, Adventurer. Occupation: Crown-heir

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Anselm Washington, Male Human Wizard 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)15 (+2) 12 (+1)4 (-3)
Skills Acrobatics +4, Deception -1
Senses Passive Perception 11
Languages Common, Druidic, Ignan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 100 gp.


Social Check DCs


Adelard Norton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is renowned for his bright tan suits and hats. His black hair is slicked back into a classic pompadour. His eyes are brown.

Personality: He snorts whenever he laughs or is feeling confident. He uses divination through singing.

History: He comes from a rich northern family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Jeweler work with an outfit from a few towns over. Jeweler work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Jeweler for the past few years.

Motivation: Further expansion of business.

Ideals: Gifted. Bonds: Rich, Job. Occupation: Jeweler

Voice: Voice breaks

Attributes [hide]

Adelard Norton, Male Human Commoner 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 6 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 8 (-1)14 (+2) 17 (+3)10 (+0)
Skills Insight +6, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Sylvan, Druidic
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Rolf Copeland, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He has a moderate pudge and is not very fit. His auburn hair is cut short with large spiked bangs in the front. He has gleaming, smiling amber eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born in a small island village. Rolf liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He ran away from his former home and has been making his living as a Shepherd for the past few years.

Motivation: His spouse's relatives view him with great suspicion; and wants to raise his children well

Ideals: Passionate. Flaws: Impulsive. Bonds: Nature, Job, Family. Occupation: Shepherd

Voice: Forgets to breathe while speaking

Attributes [hide]

Rolf Copeland, Male Human Expert 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 4 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 6 (-2)11 (+0) 7 (-2)15 (+2)
Skills Perception +0, Persuasion +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 11000 cp. Gold dragon comb with red garnet eye (700 gp). A life-sized copper and silver statuette of a cockatrice. (60 gp). An abacus with copper, silver and gold markers (110 gp). 1 Healer’s kit. 1 Superior lock. 1 Masterwork Thieves’ tools.


Social Check DCs

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