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NPC Generator

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Advanced [show]


Aldous Spalding, Male Human [Permalink]

Personal [hide]

Description: He has a large black mantle and cape that has been intricately interwoven into his green robe. He carries a battered trident and tarnished pickaxe as well. He has done his best to style his black hair to look like a famous performer. His skin is flawless and his gray eyes scan people very quickly.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. The war was a terrible time for him, and Aldous does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He served in the navy to pay for his family's outstanding loans. From his teen years he was always beautiful and desirable, so people have always doted on him. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants nothing more than to rejoin the army; and he loathes his own lifestyle

Ideals: Fighting. Flaws: Shy, Depressed. Bonds: Attractive, Military. Occupation: Junk Dealer

Voice: Forgets to breathe while speaking

Attributes [hide]

Aldous Spalding, Male Human Druid 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)11 (+0) 9 (-1)14 (+2)
Skills Acrobatics +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 14000 cp.


Social Check DCs


Reynard Lindsey, Male Human [Permalink]

Personal [hide]

Description: With violet face paint in a stripe pattern across his face, he wears tight fitting clothing which further accentuates his frame. He has dyed his greying brown hair a little too much giving a sharp brown color. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: While he acts the brute, he is far gentler than he would appear. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born in a small plains village. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has built up a small fortune and can afford his own way.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to prove his worth to the world

Ideals: Fighting. Flaws: Impulsive. Bonds: Attractive, Nature, Rich, Debt. Occupation: Mason

Voice: Mumbles to self between sentences

Attributes [hide]

Reynard Lindsey, Male Human Ranger 8
Medium (6'5") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 60 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)14 (+2) 10 (+0)8 (-1)
Skills Animal Handling +3, Persuasion +2
Senses Passive Perception 10
Languages Common, Halfling, Terran
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 1100 gp. Aquamarine (1300 gp). Blue star sapphire (500 gp). White pearl (100 gp). Red-brown spinel (100 gp). White pearl (100 gp). Azurite (15 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bernard Hayden, Male Human [Permalink]

Personal [hide]

Description: He wears a red deerstalker hat and red clothes. He carries with him a set of bows on his belt, each one with a emerald on the hilt. His hair is greying and his face has many wrinkles. He has gray eyes and a red hat with a green feather.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: His parents moved while he was still in utero so he is the first generation to be born here. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Bernard's homeland. Bernard decided to take the middle way and become a bodyguard. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Fighting, Philantrophist, Opinionated. Bonds: Immigrant, Adventurer, Rich. Occupation: Armorer

Voice: Uses lots of figures of speech

Attributes [hide]

Bernard Hayden, Male Human Expert 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)9 (-1) 12 (+1)16 (+3)
Skills Acrobatics +3, Intimidation +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +5

Possessions: 100 gp.


Social Check DCs


Heward Copeland, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'1" and dresses well, typically a more casual-formal manner. He has a small bristly mustache and wavy chestnut hair. His violet eyes peer out from beneath his wide-brimmed tan hat.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born at the edge of vast mountains. He dropped out of school before completing his studies. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To share knowledge with the world; and he's repulsed by the pc

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Mentor, Nature. Occupation: Tailor

Voice: Laughs frequently while speaking

Attributes [hide]

Heward Copeland, Male Human Warrior 10
Medium (6'1") Human, Lawful Good (CR 10)
Armor Class 12
Hit Points 83 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)14 (+2) 13 (+1)12 (+1)
Skills Acrobatics +6, Perception +5
Senses Passive Perception 15
Languages Common, Gnoll, Dwarven
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +5

Possessions: Sardonyx (50 gp). Eye agate (14 gp). Emerald (1500 gp).


Social Check DCs


Manfred Remington, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean white cloak covering his clean studded leather. He carries with him a set of scythes, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His golden hair is cut jaggedly and amateurishly. His eyes are a pleasant hazel.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He does not believe in violence as a means to an end. He is a dedicated Dyer but believes his peers are too gung-ho.

History: He is the product a well kept family trust fund and as such has never really known need. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Manfred fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His relatives are trying to arrange a marriage; and marry his sister to traveling adventurers

Ideals: Fighting, Pacifist, Gifted. Bonds: Family, Rich. Occupation: Dyer

Voice: American accent

Attributes [hide]

Manfred Remington, Male Human Cleric 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)13 (+1) 14 (+2)12 (+1)
Skills Intimidation +3, Religion +3
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 3200 sp. 1 Masterwork Musical instrument.


Social Check DCs

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