Frederick Gentry, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears a lot of dark rich colors, with gold accents. Beneath his clothing is a huge mess of scar tissue. His black hair is slicked back into a classic pompadour. His fierce violet eyes like to dwell on things.
Personality: A skeptical and narcissistic man, Frederick's first love is himself. His second love is also himself. He is an amazing painter.
History: He was born blind and as such lacked many opportunities for work. After coming to the age of reason, Frederick took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted arcane powers by his dying brother.
Motivation: He doesn't get along with people that don't share his tastes; and he is currently in port desperately looking for someone to get him out
Ideals: Impeccable, Gifted. Flaws: Disease. Bonds: Attractive, Slave. Occupation: Doctor
Voice: Stutters
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 18 (+4) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 300 gp. 1 Chain shirt. 1 Half-Plate. 1 Half-Plate.
Drogo Tickle, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a worn and beaten armor. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. He tend to wears goggles to shield his eyes.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is used to getting what he wants. In part because he is a meticulous planner.
History: He got into the Tailor business at a young age. When Drogo reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He then took over the family business and is one of the better Tailor for hire.
Motivation: He is unsatisfied with his job; and he wants nothing more than to rejoin the army
Ideals: Passionate, Professionalism. Flaws: Ugly. Bonds: Job, Military. Occupation: Tailor
Voice: Low and grunting
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 11 (+0) | 16 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Infernal, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Randal Fidget, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He sports a long silver beard, and similarly colored long hair. His violet eyes dart from person to person.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.
Motivation: Money/treasure; and seeks redemption
Flaws: Shy, Forgetful, Disease, Insomniac. Bonds: Rich. Occupation: Blacksmith
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 23 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 8 (-1) | 17 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Auran, Sylvan, Infernal
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 7000 sp. Red-brown spinel (120 gp). Deep blue spinel (1500 gp).
Robert Morton, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has moderate length blonde hair. His half smiles and green eyes are beguiling and draw you in.
Personality: He is calm most of the time but flees social interaction. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Wants to work out more often; and to share knowledge with the world
Ideals: Athletic, Logical. Flaws: Shy. Bonds: Attractive. Occupation: Sculptor
Voice: Soft and mumbly
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 44 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 14 (+2) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Undercommon, Draconic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 100 gp.
Hugh Alton, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears light armors faded through time and improper care. He wears his hair in dreadlocks. He tend to wears goggles to shield his eyes.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: Born to a poor family in the city he treasured whatever gifts he got. He was taken from his home at a very young age. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Hugh was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.
Motivation: He is currently in port desperately looking for someone to get him out; and he wants revenge against dire rats
Bonds: Attractive, Enemies, Poor, Slave. Occupation: Beggar
Voice: Whispers
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 48 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 16 (+3) | 17 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Sylvan, Celestial, Infernal
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 300 gp. Gold and topaz bottle stopper cork (1000 gp).
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