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NPC Generator

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Advanced [show]


Balimaar Carlton, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears black painted combat armor at almost all times. He wears his hair in dreadlocks. His face is scarred and worn.

Personality: He acts crazy and hedonistic. He is frequently practicing swordplay.

History: He comes from a rich northern family. His mother had invested heavily in several trade routes and wanted him to inherit them. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and money/treasure

Flaws: Ugly, Hedonist. Bonds: Military, Rich. Occupation: Actor

Voice: Forgets to breathe while speaking

Attributes [hide]

Balimaar Carlton, Male Human Cleric 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)12 (+1) 11 (+0)14 (+2)
Skills Acrobatics +4, Animal Handling +2
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 600 gp.


Social Check DCs


Norman Byron, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'6". He very much looks the part of a Mortician. He wears a colorful flower in his auburn hair. He has violet eyes.

Personality: Overbrimming with self-confidence, Norman isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born several months after his father was called into army service. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mortician. He inherited the family business which he has now maintained for 9 years.

Motivation: He is unsatisfied with his job; and he wants nothing more than to rejoin the army

Ideals: Impeccable. Bonds: Job, Attractive, Religious, Military. Occupation: Mortician

Voice: Sore throat, cough

Attributes [hide]

Norman Byron, Male Human Cleric 7
Medium (5'6") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 43 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 13 (+1)10 (+0) 15 (+2)11 (+0)
Skills Acrobatics +2, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d8-2, Ranged +2 / 2d8-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643210

Possessions: 50 pp.


Social Check DCs


Bertram Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He dresses like a well dressed Miller does. His tied-back hair is silver. His eyes are amber and catlike.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Bertram has worked very hard to control his curse. In the meantime he has taken over work as a Miller and occasionally as a mercenary.

Motivation: He has a crush on the local Mayor; and obtaining odd cultural human artifacts is his passion

Ideals: Opinionated. Flaws: Disease. Bonds: Job, Has a crush, Adventurer. Occupation: Miller

Voice: Mumbles to self between sentences

Attributes [hide]

Bertram Eastaughffe, Male Human Druid 7
Medium (6'4") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 39 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)7 (-2) 12 (+1)13 (+1)
Skills Deception +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: Banded agate (5 gp). Golden pearl (140 gp). White pearl (140 gp). Blue quartz (5 gp).


Social Check DCs


Diggory Wellington, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'1". He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and his gloved hand is found clutching a whip. His tied-back hair is chestnut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: While he acts the brute, he is far gentler than he would appear. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born to a poor family in the city he treasured whatever gifts he got. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Someone believes him a fraud; and he doesn't get along with people that don't share his tastes

Ideals: Fighting, Impeccable, Logical. Bonds: Attractive, Poor, Enemies. Occupation: Bellfounder

Voice: Thin and wheezing

Attributes [hide]

Diggory Wellington, Male Human Expert 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)18 (+4) 14 (+2)15 (+2)
Skills Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Auran, Draconic, Giant, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 50 pp. 4 Antitoxin. 4 Alchemist’s fire.


Social Check DCs


Diggory Harlow, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His long golden hair reaches down to his waist. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is almost excessively polite to everyone, even when angry. He never wears the same outfit twice, unless he absolutely has to.

History: Diggory was born in the south. At a young age he loved to build and create. He moved from fad to fad and when he turned 15 he discovered music. He has never given up on his music dream.

Motivation: He wants revenge against dire rats; and wants a kiss

Ideals: Artistic, Persistence. Flaws: Shy. Bonds: Poor, Attractive. Occupation: Shipwright

Voice: Middle-eastern accent

Attributes [hide]

Diggory Harlow, Male Human Wizard 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 12 (+1)4 (-3) 7 (-2)9 (-1)
Skills Intimidation +1, Perception +0
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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