Theodoric Dayton, Male Human [Permalink]
Personal [hide]
Description: Standing 5'9", this man wears a well pressed and immaculate suit (or dress). He sports a flattop hair cut. He has green eyes and a brown hat with a violet feather.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was raised by priests from a young age. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.
Motivation: To reunite with his absent mother; and regain custody of his son
Ideals: Artistic. Flaws: PTSD. Bonds: Religious, Mentor, Family. Occupation: Stylist
Voice: Breathy voice
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 5 (-3) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. 1 Masterwork Uncommon Weapon.
Patrick Stapleton, Male Human [Permalink]
Personal [hide]
Description: Standing 5'1", this man typically wears a sleeveless long coat of deep violet leather and dull red iron scale mail. His white hair is long and unkept. His violet eyes peer out from beneath his deerstalker violet hat.
Personality: He speaks before he thinks and is too direct. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He got into the Ploughman business at a young age. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He tends to his Ploughman job now, and dutifully fulfills any obligations he has.
Motivation: He is unsatisfied with his job; and to get a good night's sleep
Flaws: Ugly, Impulsive, Insomniac. Bonds: Job, Family. Occupation: Ploughman
Voice: Spanish accent
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 16 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 9 (-1) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 |
Possessions: 1 Minor magic item.
Gerard Home, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is generally shirtless and showing off his tattooed chest. He has no hair. His eyes, though not visible through his cowl, are hazel.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. When he's not drinking or sleeping the drinks off, he's doing music.
History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Wants to work out more often; and he is not mentally stable, and does not behave rationally
Ideals: Athletic, Joker, Artistic, Fighting. Flaws: Ugly, Insane. Occupation: Adventurer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 54 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 17 (+3) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +1 / 2d8-2, Ranged +3 / 2d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 | 2 |
Possessions: 1200 gp. Rich purple corundum (900 gp). 1 Minor magic item. 1 Minor magic item.
Heward Washington, Male Human [Permalink]
Personal [hide]
Description: He is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. He wears his red hair up in a very large beehive style do. He has violet eyes and a pastel hat with a red feather.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Heward hails from a village terrorized by goblins. Heward abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He left for the east, certain he would find work there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's looking for his big break
Ideals: Fighting. Flaws: Shy. Bonds: Enemies, Adventurer, Immigrant. Occupation: Server
Voice: Draws out vowels
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 42 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 10 (+0) | 8 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
Possessions: 90 pp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Sapphire pendant on gold chain (1400 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Alex Bradly, Male Human [Permalink]
Personal [hide]
Description: He has a missing left arm. He is generally well dressed albeit a few years behind the times. He has a long chestnut beard with little hanging trinkets. He has a tattooed face.
Personality: He is fixated on the number 51. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born into a rich family. Through the years after Alex was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Alex's mother didn't care for him much, and the feeling was mutual. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He's repulsed by the PC.
Flaws: Insane, Antagonistic. Bonds: Attractive, Rich. Occupation: Sellsword
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 9 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 6 (-2) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 | 0 |
Possessions: 50 pp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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