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Advanced [show]


Nicholas Snowdon, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. His head has been shaved. He has amber eyes and a violet hat with a grey feather.

Personality: A deeply religious man he believes everything happens for a reason. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born in the south to a Sage, Nicholas learned a great deal about his mother's area of expertise. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has worked as a Sage like his mother before him.

Motivation: Wants to open a new tavern; and he has a rivalry with the church that dominates his actions

Ideals: Entrepeneur, Impeccable. Flaws: Ugly. Bonds: Religious, Job. Occupation: Sage

Voice: Laughs frequently while speaking

Attributes [hide]

Nicholas Snowdon, Male Human Paladin 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)9 (-1) 10 (+0)9 (-1)
Skills Arcana +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 6000 sp. Tiger eye turquoise (4 gp). Chrysoberyl (70 gp). 1 Minor magic item.


Social Check DCs


Bernard Coombs, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His black hair is thinning but still full. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: This man loves dancing and to teach people dancing more than just about anything. He pushes his goals aggressively. He is also a coward if confronted.

History: Born to a poor family in the city he treasured whatever gifts he got. After coming to the age of reason, Bernard took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has never given up on his dancing dream.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Artistic, Gifted. Flaws: Insomniac, Fearful. Bonds: Poor. Occupation: Tanner

Voice: American accent

Attributes [hide]

Bernard Coombs, Male Human Bard 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)13 (+1) 4 (-3)16 (+3)
Skills Arcana +3, Persuasion +5
Senses Passive Perception 7
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 2100 sp.


Social Check DCs


Ernest Marlee, Male Human [Permalink]

Personal [hide]

Description: He dresses in white turtlenecks beneath a red coat with grey slacks. He carries a battered mace and tarnished hand crossbow as well. He has wavy golden hair. His eyes are gray and catlike.

Personality: Calm and collected, he is a well trained Jeweler. When he's not drinking or sleeping the drinks off, he's doing music.

History: He was raised in a white middle class family as the only child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Jeweler. Some 6 years later his spouse died after the birth of his daughter. Heartbroken, Ernest never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: To end his boredom; and to find somewhere to settle down

Ideals: Fighting, Artistic. Flaws: Mundane. Bonds: Job, In love. Occupation: Jeweler

Voice: Pronounces difficult words wrong

Attributes [hide]

Ernest Marlee, Male Human Commoner 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)12 (+1) 11 (+0)10 (+0)
Skills Intimidation +2, Investigation +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Masterwork studded leather. 1 Banded mail. 1 Masterwork Light wooden shield.


Social Check DCs


Lewis Addington, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is dressed in a clean brown cloak covering his clean studded leather. He has a very tight haircut. This brown eyed easterner is not easily forgotten.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He cannot resist a sob story and will often dote over anyone who has one.

History: He was raised in a white middle class family as the only child. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To get a good night's sleep; and to be a shepherd again

Ideals: Philantrophist, Persistence. Flaws: Insomniac, Mundane. Bonds: Job. Occupation: Tanner

Voice: Jittery and nervous

Attributes [hide]

Lewis Addington, Male Human Sorcerer 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 14 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)17 (+3) 16 (+3)13 (+1)
Skills Persuasion +4, Religion +6
Senses Passive Perception 13
Languages Common, Terran, Celestial, Ignan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466400000

Possessions: 200 gp.


Social Check DCs


Bertram Garrick, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His white hair is lengthy and is close to two feet long. His eyes are likewise green.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He would rather hide behind his crafts than deal with other people.

History: Bertram was born in the east. At a young age he loved to build and create. His arcane abilities were realized during a raid on his village. He has gone from town to town working and never settling down anywhere, but has fallen for a local Beggar. He hasn't told them the truth, but wants to settle down with them.

Motivation: He has money and likes to spend it.

Ideals: Gifted, Artistic, Persistence. Flaws: Shy. Bonds: Rich, Has a crush. Occupation: Farmer

Voice: Speaks like tongue is numb

Attributes [hide]

Bertram Garrick, Male Human Barbarian 7
Medium (5'4") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 58 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)14 (+2) 10 (+0)14 (+2)
Skills Animal Handling +3
Senses Passive Perception 10
Languages Common, Halfling, Draconic
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 100 pp. 1 Minor magic item.


Social Check DCs

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