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NPC Generator

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Advanced [show]


Kyle Leighton, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears just a pastel suit. His black hair is greasy and uncared for. His face is covered beneath a completely black helmet.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is able to make almost anything out of random pieces of junk.

History: He was born to loving parents in a slum to the east. He helped his father out around the business and became quite the natural. He was granted divine powers by his dying brother.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Poor. Occupation: Miller

Voice: Old thin voice

Attributes [hide]

Kyle Leighton, Male Human Warlock 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)9 (-1) 10 (+0)14 (+2)
Skills Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp.


Social Check DCs


Ralf Digby, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a tight fitting white shirt and pants. His golden hair is smooth and relatively long. He is very pretty but has cold, dead eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a font of random trivia from the lore and stories he has discovered

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it.

Ideals: Logical. Flaws: Shy, Disease. Bonds: Attractive, Rich. Occupation: Locksmith

Voice: Slurs words

Attributes [hide]

Ralf Digby, Male Human Bard 6
Medium (6'4") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 40 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)13 (+1) 18 (+4)12 (+1)
Skills Animal Handling +7, Insight +7
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 6000 sp. Eye agate (13 gp). Chalcedony (40 gp). Golden yellow topaz (1200 gp). Chrysoberyl (150 gp). 1 Minor magic item.


Social Check DCs


Kody Hayes, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a brown cloak and cross-gartered blue stockings. He is tall, broad shouldered and powerfully built. He has dyed his greying black hair a little too much giving a sharp black color. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Energy wise he seems alert and responsive.

History: He got into the Mayor business at a young age. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has taken up work as a Mayor and fed both sides of the war false information with the goal of increasing casualties.

Motivation: To be a Gardener again; and he is unsatisfied with his job

Ideals: Gifted, Professionalism. Flaws: Insane, PTSD. Bonds: Job. Occupation: Mayor

Voice: Rolls R's

Attributes [hide]

Kody Hayes, Male Human Monk 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 4 (-3)11 (+0) 14 (+2)13 (+1)
Skills Athletics +1, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +4

Possessions: 3000 sp. Gold and topaz bottle stopper cork (400 gp).


Social Check DCs


Drogo Hale, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a weathered and beat up set of banded mail beneath an oversized tan coat. His silver hair has been sun bleached extensively. He wears crescent spectacles with a black brim.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He plays an instrument quite well.

History: He was born to loving parents in a slum to the south. When money was particularly tight he was walking through alleys when he overheard a Navigator hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has never given up on his dancing dream.

Motivation: He wants to get laid; and to be a shipwright again

Ideals: Justice, Artistic. Flaws: Ugly. Bonds: Poor. Occupation: Navigator

Voice: German accent

Attributes [hide]

Drogo Hale, Male Human Expert 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 6 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 6 (-2)10 (+0) 15 (+2)8 (-1)
Skills Intimidation +1, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Charles Everly, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he dresses well, wearing grey shirts, loose pants, and blazers most of the time. His golden hair, when down, is lengthy. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He found a children's book about a Human Warlock who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Revenge; and to reunite with his old friends

Ideals: Artistic. Flaws: Disease. Bonds: Attractive, Enemies, Adventurer. Occupation: Assassin

Voice: Speaks with a cold

Attributes [hide]

Charles Everly, Male Human Warlock 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 9 (-1)11 (+0) 13 (+1)13 (+1)
Skills Deception +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs

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