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NPC Generator

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Advanced [show]


Anselm Staurheim, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. His red hair is thinning but still full. His otherwise smooth face is marked with small tiny scars.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is a font of random trivia from the lore and stories he has discovered

History: Anselm was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Through the years after Anselm was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Anselm's mother didn't care for him much, and the feeling was mutual. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends.

Ideals: Logical. Flaws: Antagonistic. Bonds: Poor, Attractive, Adventurer. Occupation: Jeweler

Voice: Speaks fast with a slight lisp

Attributes [hide]

Anselm Staurheim, Male Human Wizard 7
Medium (5'2") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 27 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)12 (+1) 12 (+1)14 (+2)
Skills Athletics +5, Nature +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 80 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ralf Hackney, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, brown, dusty cloak. His skin is fair and his fingers are delicate and long. He wears a colorful flower in his white hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Calm and collected, he is a well trained Butcher. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Ralf was born the youngest of three triplets. He helped his father out around the business and became quite the natural. He left for the north, certain he would find work there.

Motivation: To be a Merchant again.

Ideals: Logical. Flaws: Insane. Bonds: Attractive, Job, Family, Immigrant. Occupation: Butcher

Voice: Low rumbling, strings words together

Attributes [hide]

Ralf Hackney, Male Human Monk 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 18 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 9 (-1)13 (+1) 13 (+1)14 (+2)
Skills Athletics +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Chad Benson, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a custom-built plate barding that's adorned with pastel lining and desert motifs. He is an epitome of beauty. His white hair, when down, is lengthy. His eyes, though not visible through his cowl, are brown.

Personality: He never swears and excessively uses polite adverbs when speaking. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was raised in a mountains tribe. Over the years he perfected his riding and shooting skills. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Optimist, Fighting. Flaws: Impulsive. Bonds: Attractive, Nature. Occupation: Apothecary

Voice: High pitched, excited

Attributes [hide]

Chad Benson, Male Human Aristocrat 10
Medium (6'6") Human, Chaotic Good (CR 10)
Armor Class 12
Hit Points 66 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)12 (+1) 13 (+1)14 (+2)
Skills Medicine +5, Religion +5
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2

Possessions: 180 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunter Redfield, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears silk and lounges about seductively. He wears a colorful flower in his silver hair. He tend to wears goggles to shield his eyes.

Personality: He will rave to anyone who will listen. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an athlete and attended two major summer competitions. He never won. By chance he met his brother recently and the two have been together since.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Insane. Bonds: Attractive, Family, Slave. Occupation: Miner

Voice: Low range voice

Attributes [hide]

Gunter Redfield, Male Human Rogue 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)15 (+2) 11 (+0)16 (+3)
Skills History +4, Stealth +5
Senses Passive Perception 10
Languages Common, Elven, Goblin
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp.


Social Check DCs


Bertram Hornsby, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a white deerstalker hat and white clothes. He wears his brown hair up. He has brown eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born in the south. A few years later when the north was not economically sound they moved to his current location. He's also a talented Layabout, but doesn't like to broadcast it.

Motivation: A strong sense of loyalty to Human people; and further expansion of business

Ideals: Athletic, Optimist. Flaws: Hedonist, Racist. Bonds: Immigrant, Job. Occupation: Tailor

Voice: Low range voice

Attributes [hide]

Bertram Hornsby, Male Human Rogue 7
Medium (5'2") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 29 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)18 (+4) 15 (+2)13 (+1)
Skills Medicine +5, Performance +4
Senses Passive Perception 12
Languages Common, Aquan, Goblin, Auran, Abyssal
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: Just what you see.


Social Check DCs

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