John Acton, Male Human [Permalink]
Personal [hide]
Description: 5'0" and muscular, this western man typically wears pastel cloth garments or leather armor. He has no hair. His green eyes are passionate and lively.
Personality: He loves telling others what to do and how they should feel about things. He is skeptical of what others tell him and is slow to trust.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Athletic, Opinionated. Flaws: Ugly, Shy. Bonds: Religious. Occupation: Dilettante
Voice: Smooth and feminine
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 23 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 8 (-1) | 15 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Ignan, Gnoll
Attacks Melee +1 / 2d6-2, Ranged +2 / 2d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 20000 cp. Solid gold idol (600 gp). Sapphire pendant on gold chain (1300 gp). Cloth of gold vestments (150 gp).
Anthony Ryley, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he dresses in collared shirts and wears a proper scarf over his head. His chestnut hair is lengthy and is close to two feet long. His blue eyes have a joyful gleam in them most of the time.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born in the south to a Sailor, Anthony learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sailor. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He feels the way he acts is they only way to get by in the world; and to be a navigator again
Ideals: Justice, Logical, Impeccable. Bonds: Guardian, Job. Occupation: Sailor
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 12 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 7 (-2) | 7 (-2) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 1200 sp.
Robert Clare, Male Human [Permalink]
Personal [hide]
Description: He wears white leather gloves, a white jacket, and tight pants. He has moderate length blonde hair. His blue eyes are slightly larger than normal.
Personality: He has always had a great fascination with Human culture. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born on a small isolated farm. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. By chance he met his sister recently and the two have been together since.
Motivation: He is content; and find a way to reverse the transformation of his sister
Flaws: Racist, Secretive, Mundane. Bonds: Nature, Family. Occupation: Architect
Voice: Boston accent
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 55 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 13 (+1) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +3 / 2d6+0, Grapple +4
Possessions: 7000 sp.
Hugh Budd, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He tends to wear a large yellow jacket. He has a very tight haircut. He has a tattooed face.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Flattery will make him almost putty in your hands.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He ran away from his former home and has been making his living as a Shoemaker for the past few years.
Motivation: Further expansion of business.
Ideals: Impeccable. Flaws: Selfish. Bonds: Rich, Job. Occupation: Shoemaker
Voice: Spits and sputters
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 13 (+1) | 9 (-1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: Just what you see.
Wymar Northcott, Male Human [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He carries with him a set of clubs, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He has shaved his head bald. His eyes are likewise amber.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is able to fit into much smaller and tighter spaces than normal.
History: He got into the Fisher business at a young age. He moved from fad to fad and when he turned 15 he discovered painting. He inherited the family business which he has now maintained for 3 years.
Motivation: Sabotage a competitor.
Ideals: Fighting, Disciplined, Gifted, Artistic. Bonds: Job. Occupation: Fisher
Voice: Squeaky
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 10 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 9 (-1) | 14 (+2) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Dwarven, Gnome
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp.
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