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Ernest Shipley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears dull brown sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed kukri, just in case. He has no hair. He has blue eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has all his life been fascinated with painting.

History: Born to a poor family in the city he treasured whatever gifts he got. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has been saving his money to try and buy his brother's freedom.

Motivation: His relatives are trying to arrange a marriage; and doesn't want to be a dyer and was forced into it by his family

Ideals: Artistic. Flaws: Ugly. Bonds: Adventurer, Poor, Family. Occupation: Dyer

Voice: American accent

Attributes [hide]

Ernest Shipley, Male Human Druid 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)10 (+0) 13 (+1)14 (+2)
Skills Animal Handling +3, Deception +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 300 gp. 1 Everburning torch. 8 Acid flasks.


Social Check DCs


Henry Hadley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears tight fitting clothing which further accentuates his frame. He keeps his long white hair kept up in a rat tail. He is baby faced.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. A true patriot, Henry would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He served in the navy to pay for his family's outstanding loans. A freak accident while working with his Layabout father left him crippled. During his travels, Henry and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Henry discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Henry fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He has a crush on the local Layabout; and he desires power and/or immortality

Flaws: Disease. Bonds: Attractive, Military, Adventurer, Has a crush. Occupation: Sage

Voice: Russian accent

Attributes [hide]

Henry Hadley, Male Human Warlock 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)13 (+1) 14 (+2)9 (-1)
Skills Nature +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 13000 cp. Red garnet (40 gp). Blue quartz (9 gp). Hematite (9 gp). 1 Hourglass. 1 Disguise kit.


Social Check DCs


Gerard Ramsay, Male Human [Permalink]

Personal [hide]

Description: This man wears a tight fitting grey shirt and pants, and sports empty pouches on his belt. His auburn hair is cut jaggedly and amateurishly. He wears large thick round spectacles.

Personality: He is calm most of the time but flees social interaction. He feeds upon the attention of others.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gifted student he started as a Miner, but he got bored and became a Armorer. He has achieved small success as a Armorer.

Motivation: To protect his home; and sabotage a competitor

Flaws: Shy, Mundane. Bonds: Attractive, Job, Guardian. Occupation: Armorer

Voice: Voice breaks

Attributes [hide]

Gerard Ramsay, Male Human Druid 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)13 (+1) 14 (+2)13 (+1)
Skills Insight +5, Stealth +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 600 gp. Iolite (40 gp). Violet garnet (200 gp). Black pearl (200 gp).


Social Check DCs


Anthony Perry, Male Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His brown hair is lengthy and is close to two feet long. He tend to wears goggles to shield his eyes.

Personality: He is a Spice Merchant first and foremost. He believes firmly that knowledge should be universal. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He got into the Spice Merchant business at a young age. He was taken from his home at a very young age. He then took over the family business and is one of the better Spice Merchant for hire.

Motivation: Nothing but the best is good enough for him; and further expansion of business

Ideals: Impeccable. Bonds: Rich, Job, Adventurer, Slave. Occupation: Spice Merchant

Voice: Farmer accent

Attributes [hide]

Anthony Perry, Male Human Bard 7
Medium (5'3") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 46 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)14 (+2) 8 (-1)10 (+0)
Skills Investigation +5, Medicine +2
Senses Passive Perception 9
Languages Common, Ignan, Gnome
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 120 pp. Moss agate (11 gp). Coral (130 gp). Black pearl (1100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thomas Emsworth, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a warhammer, but if one is not available he will default to his mace. His head has been shaved. His gray eyes peer out from beneath his broad violet hat.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is frequently practicing swordplay.

History: Thomas was raised in a hard working conservative environment. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He's also a talented Server, but doesn't like to broadcast it.

Motivation: He wants nothing more than to rejoin the army; and to be a server again

Ideals: Joker. Flaws: Ugly. Bonds: Military, Job. Occupation: Scribe

Voice: Slow speaker

Attributes [hide]

Thomas Emsworth, Male Human Commoner 6
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 11 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)11 (+0) 12 (+1)13 (+1)
Skills Intimidation +4, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 700 gp. Jade (60 gp). Chrysoprase (30 gp). Jade (60 gp).


Social Check DCs

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