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Advanced [show]


Robert Appleton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears grey leather gloves, a grey jacket, and tight pants. His silver hair is smooth and relatively long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is obsessed with finding treasure.

History: He was raised by priests from a young age. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better kind of golem.

Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc

Flaws: Insane, Antagonistic. Bonds: Adventurer, Religious, Mentor. Occupation: Glassblower

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Robert Appleton, Male Human Druid 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 16 (+3)16 (+3) 7 (-2)9 (-1)
Skills Nature +5, Religion +5
Senses Passive Perception 8
Languages Common, Celestial, Halfling, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Tiger eye turquoise (13 gp). Chalcedony (30 gp). Coral (130 gp).


Social Check DCs


Cory Tattersall, Male Human [Permalink]

Personal [hide]

Description: He wears brown trousers with pastel and yellow striped suspenders. He wears various colorful collared shirts. His black hair is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born a particularly ugly child, much to the horror of his parents. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scythe.

Motivation: To clean up the streets; and he desires power and/or immortality

Ideals: Philantrophist. Flaws: Depressed, Ugly. Bonds: Adventurer, Guardian. Occupation: Fortune-teller

Voice: Spanish accent

Attributes [hide]

Cory Tattersall, Male Human Druid 7
Medium (6'0") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 40 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)13 (+1) 11 (+0)10 (+0)
Skills Animal Handling +3, Athletics +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 10000 sp.


Social Check DCs


Raymond Ryland, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with Stetson hat. He has a slight overbite and is overall scrawny. His brown hair is cut short. He wears large thick round spectacles.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He plays an instrument quite well.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Raymond liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Now he works as a painting tutor during his time off.

Motivation: Regain custody of his daughter; and he feels the way he acts is they only way to get by in the world

Ideals: Artistic, Logical, Impeccable. Bonds: Family, Nature. Occupation: Performer

Voice: Can't modulate volume

Attributes [hide]

Raymond Ryland, Male Human Monk 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 14
Hit Points 32 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 18 (+4)16 (+3) 15 (+2)10 (+0)
Skills Intimidation +2, Perception +4
Senses Passive Perception 14
Languages Common, Auran, Sylvan, Terran
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 80 pp. 1 Hourglass. 1 Bullseye lantern.


Social Check DCs


Randal Barney, Male Human [Permalink]

Personal [hide]

Description: He wears a red shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He carries with him a set of shields, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His violet eyes are passionate and lively.

Personality: Aggressive, abrasive, and angry, Randal embodies much of what other species detest in the Humans. As long as the job gets done he does not care how it got done.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with lycanthropy at a very young age, Randal has worked very hard to control his curse. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Randal fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Professionalism. Flaws: Antagonistic, Disease, Insomniac. Occupation: Unemployed

Voice: Italian accent

Attributes [hide]

Randal Barney, Male Human Wizard 6
Medium (6'4") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 23 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)10 (+0) 17 (+3)15 (+2)
Skills Animal Handling +6, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 200 gp. Rich purple corundum (900 gp). Deep blue spinel (1200 gp). Rose (30 gp). Freshwater pearl (11 gp).


Social Check DCs


Percival Tinley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a green tunic with brown highlights, and long yellow pants that bunch up around his shoes and is in decent physical shape. His hair is golden and curly. He wears large thick round spectacles.

Personality: He is very quiet and rarely speaks above a whisper. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born on a small isolated farm. A gifted student he started as a Herbalist, but he got bored and became a Weaver. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants his loneliness to end.

Flaws: Shy. Bonds: Has a crush, Nature, Job. Occupation: Weaver

Voice: Uses lots of figures of speech

Attributes [hide]

Percival Tinley, Male Human Expert 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)7 (-2) 13 (+1)8 (-1)
Skills History +0, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. Cloth of gold vestments (110 gp).


Social Check DCs

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