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NPC Generator

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Advanced [show]


Guy Home, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'1" and wears professional attire. He has styled his chestnut hair well, parting it to the right. His violet eyes lackadaisically let the world flow into them.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is lazy, self-centered, vain, and jealous.

History: He was born in the south. From his teen years he was always beautiful and desirable, so people have always doted on him. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Ideals: Disciplined. Flaws: Selfish. Bonds: Attractive, Immigrant, Adventurer. Occupation: Slave Trader

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Guy Home, Male Human Commoner 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 17 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)15 (+2) 9 (-1)16 (+3)
Skills Investigation +5, Persuasion +6
Senses Passive Perception 9
Languages Common, Abyssal, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 4000 sp.


Social Check DCs


Gerard Lindsey, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. His whole body is exceptionally muscular. His hair is brown and very short. He wears round tiny glasses practically rammed into his face.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: He has money and likes to spend it.

Ideals: Joker. Flaws: Ugly. Bonds: Immigrant, Enemies, Rich. Occupation: Gardener

Voice: Sighs a lot, exhausted

Attributes [hide]

Gerard Lindsey, Male Human Paladin 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)18 (+4) 16 (+3)13 (+1)
Skills Medicine +5, Religion +6
Senses Passive Perception 13
Languages Common, Auran, Druidic, Elven, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp.


Social Check DCs


Nicholas Sutton, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'2" and is dressed in an above average manner. His chestnut hair has been sun bleached extensively. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Abrasive and pushy, he has a hard time making friends. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Gifted from a young age, Nicholas studied abroad. Cursed with unlife at a very young age, Nicholas has worked very hard to control his curse. After a long history of fighting, Nicholas and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Impeccable, Gifted. Flaws: Antagonistic, Disease. Bonds: Attractive. Occupation: Marshal

Voice: Low and grunting

Attributes [hide]

Nicholas Sutton, Male Human Cleric 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 11 (+0)12 (+1) 16 (+3)10 (+0)
Skills Animal Handling +6, Athletics +4
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: Black opal (1500 gp). Rock crystal (80 gp). 1 Good lock. 1 Masterwork Musical instrument. 1 Masterwork manacles.


Social Check DCs


Drogo Skelton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears skinny pants and wears a brown and blue robe with the hood down. He has dyed his greying golden hair a little too much giving a sharp golden color. His eyes are amber and beady.

Personality: He speaks before he thinks and is too direct. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born several months after his mother was called into army service. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world; and he is compelled to act according to his religious beliefs

Ideals: Athletic. Flaws: Ugly, Impulsive. Bonds: Religious, Military. Occupation: Roofer

Voice: Whispers

Attributes [hide]

Drogo Skelton, Male Human Druid 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)18 (+4) 8 (-1)17 (+3)
Skills Animal Handling +2, Persuasion +6
Senses Passive Perception 9
Languages Common, Elven, Draconic, Halfling, Orc
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. Large well-done wool tapestry (400 gp). 1 Minor magic item.


Social Check DCs


Kyle Morley, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears white leather gloves, a white jacket, and tight pants. He sports a flattop hair cut. He tend to wears goggles to shield his eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was raised in a mountains tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To clean up the streets; and to protect his home

Flaws: Ugly, Hedonist. Bonds: Poor, Guardian, Nature. Occupation: Stableman

Voice: Soothing and warm

Attributes [hide]

Kyle Morley, Male Human Rogue 7
Medium (5'0") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 30 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)13 (+1) 12 (+1)12 (+1)
Skills Medicine +4, Religion +4
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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