Lance Gentry, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 6'5". He dresses like a well dressed Armorer does. He wears his hair in dreadlocks. His ears are large.
Personality: Stoic and calm, he prefers to meditate than take action. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Lance is combative with any and all who dare try his patience in the slightest.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He worked as a nervous Armorer and found it very stressful. He tends to his Armorer job now, and dutifully fulfills any obligations he has.
Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new armorer responsibilities is difficult
Ideals: Disciplined, Justice. Flaws: Ugly, Disease. Bonds: Job. Occupation: Armorer
Voice: Relaxed voice
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 45 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 16 (+3) | 10 (+0) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
Possessions: 30000 cp. 1 Half-Plate.
Chad Tickle, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His skin is fair and his fingers are delicate and long. With bright auburn hair and a scraggly beard. He has green eyes and a red hat with a tan feather.
Personality: He is mildly Human supremacist, though he does not identify as such. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born in the east. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He left for the east, certain he would find work there.
Motivation: To unite with his sister; and doesn't want to be a navigator and was forced into it by his family
Flaws: Racist, Shy. Bonds: Immigrant, Military, Family. Occupation: Navigator
Voice: Old Prospector
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 7)
Armor Class 8
Hit Points 56 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 14 (+2) | 15 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Terran, Auran
Attacks Melee +4 / 2d8+1, Ranged +1 / 2d8-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 | 0 |
Possessions: 30000 cp. A roughly beaten golden orb (80 gp).
William Harlow, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is wearing a long, grey, dusty cloak. His tied-back hair is white. His eyes are likewise brown.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He does not believe in violence as a means to an end. He is a dedicated Fletcher but believes his peers are too gung-ho.
History: He was born at the edge of vast desert. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Ideals: Passionate, Pacifist. Flaws: Ugly, Depressed. Bonds: Nature. Occupation: Fletcher
Voice: Slow speaker
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 27 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 12 (+1) | 10 (+0) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 500 gp.
Thomas Lester, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he has a large red mantle and cape that has been intricately interwoven into his black robe. His red hair has been sun bleached extensively. His blue eyes are passionate and lively.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born in the east. Thomas was born on a far eastern forest where he grew up under the tutelage of his mother, an expert Bowyer. Due to his spouse's obsession with being a Barrister they were divorced and he won custody of their daughter. He worked as a Bowyer, and he later adopted a second daughter.
Motivation: Marry his sister to traveling adventurers; and his religion dominates his actions
Ideals: Joker. Flaws: Cynical. Bonds: Immigrant, Family, Religious. Occupation: Bowyer
Voice: Rolls R's
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 10 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 9 (-1) | 7 (-2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 30000 cp. 1 Minor magic item.
William Langley, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is red, silky, and of moderate length. This amber eyed easterner is not easily forgotten.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born into a rich family. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, William and his spouse have recently divorced.
Motivation: Wants to work out more often; and he has money and likes to spend it
Ideals: Athletic. Flaws: Antagonistic, Hedonist. Bonds: Attractive, Rich. Occupation: Fletcher
Voice: Old Prospector
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 26 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 15 (+2) | 15 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Infernal, Auran
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 1 | 0 | 0 |
Possessions: 2000 sp.
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