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NPC Generator

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William Harper, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is tall, broad shouldered and powerfully built. He keeps his silver hair in a pixie cut. He tend to wears goggles to shield his eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. William was left his father's suit of armor and trained in its use and care. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is unsatisfied with his job; and he desires power and/or immortality

Ideals: Artistic. Bonds: Guardian, Military, Adventurer, Job. Occupation: Spice Merchant

Voice: Italian accent

Attributes [hide]

William Harper, Male Human Cleric 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)14 (+2) 9 (-1)15 (+2)
Skills History +4, Nature +4
Senses Passive Perception 9
Languages Common, Druidic, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


John Shelly, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a brown shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. His hair is auburn and very short. His eyes are likewise hazel. His teeth are white and perfect.

Personality: Stoic and calm, he prefers to meditate than take action. He receives visions of the future at random moments

History: Gifted from a young age, John studied abroad. Because his mother participated in the massacre of their homeland, drow burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his father from journeying east to reunite his family. He moves from town to town, unable to find a place to settle.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it.

Ideals: Disciplined, Gifted. Bonds: Attractive, Immigrant, Enemies. Occupation: Assassin

Voice: Sensual and smooth

Attributes [hide]

John Shelly, Male Human Barbarian 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 29 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)10 (+0) 11 (+0)9 (-1)
Skills Insight +2, Performance +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 7000 sp.


Social Check DCs


Patrick Hadley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. He wears his hair in dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He loves telling others what to do and how they should feel about things. He also hits on women, regardless of circumstances.

History: His parents moved while he was still in utero so he is the first generation to be born here. Patrick was born on a far northern island where he grew up under the tutelage of his father, an expert Sailor. He moves from town to town, unable to find a place to settle.

Motivation: Wants a kiss; and he's in love

Ideals: Opinionated. Flaws: Ugly, Insane. Bonds: Has a crush, Immigrant. Occupation: Sailor

Voice: growls and snarls, animalistic

Attributes [hide]

Patrick Hadley, Male Human Adept 7
Medium (5'10") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 46 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)6 (-2) 13 (+1)8 (-1)
Skills Acrobatics +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 1000 sp. Amethyst (90 gp). Moonstone (50 gp). Black pearl (1300 gp).


Social Check DCs


Miles Hartford, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and yellow workpants. His shirt is black, and he wears a heavy yellow leather apron most of the time, and carries nunchakus. His blonde hair is unkempt and raggedy. He has hazel eyes and a yellow hat with a black feather.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in the north his family was never financially stable. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Miles fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to open a new tavern; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Extrovert. Flaws: Ugly, Greedy. Bonds: Poor. Occupation: Apothecary

Voice: Posh accent

Attributes [hide]

Miles Hartford, Male Human Paladin 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)6 (-2) 9 (-1)9 (-1)
Skills Arcana +0, Persuasion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Nicholas Windsor, Male Human [Permalink]

Personal [hide]

Description: 6'0" and muscular, this eastern man is wearing a tight grey one piece outfit complete with pants, hood, and a cape. He keeps his silver hair in a pixie cut. His eyes, though not visible through his cowl, are hazel.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He worked as a nervous Merchant and found it very stressful. He's also a talented Seamstress, but doesn't like to broadcast it.

Motivation: A deep hatred of giants; and revenge

Ideals: Athletic, Philantrophist. Flaws: Disease. Bonds: Job, Enemies. Occupation: Merchant

Voice: Spits and sputters

Attributes [hide]

Nicholas Windsor, Male Human Adept 6
Medium (6'0") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 18 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)11 (+0) 11 (+0)8 (-1)
Skills Acrobatics +4, Investigation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 3000 sp.


Social Check DCs

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