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Advanced [show]


Anselm Gresham, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His chestnut hair has been sun bleached extensively. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is lazy, self-centered, vain, and jealous.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic. Flaws: Insane, Insomniac, Selfish. Occupation: Layabout

Voice: Cold and demanding tone

Attributes [hide]

Anselm Gresham, Male Human Fighter 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 9 (-1)11 (+0) 13 (+1)9 (-1)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +5

Possessions: 300 gp. Large well-done wool tapestry (200 gp).


Social Check DCs


Drogo Everly, Male Human [Permalink]

Personal [hide]

Description: A 5'6" northern man, he is wearing a tight tan one piece outfit complete with pants, hood, and a cape. His blonde hair is greasy and uncared for. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: His mother raised him in a mountain cabin. He has had some formal dancing training, and achieved minor success. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's looking for his big break; and he is terrified, and will act out of fear

Ideals: Artistic. Flaws: Ugly, Secretive, Shy. Bonds: Nature. Occupation: Ploughman

Voice: Sleepy voice

Attributes [hide]

Drogo Everly, Male Human Aristocrat 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)16 (+3) 14 (+2)15 (+2)
Skills Insight +4
Senses Passive Perception 12
Languages Common, Ignan, Draconic, Aquan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 700 sp. 1 Masterwork Common Melee.


Social Check DCs


Randal Ramsay, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a blue costume with the symbols of the sun god on his torso. He wears his brown hair down. He has gleaming, smiling amber eyes.

Personality: He will rave to anyone who will listen. He has a small toy that he constantly fidgets with.

History: Born in a small village he learned the ways of the warrior from his mother. When money was particularly tight he was walking through alleys when he overheard a Miner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Randal fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Someone believes him a fraud; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Insane, Addict. Bonds: Poor, Enemies. Occupation: Miner

Voice: Complex vocabulary, royal

Attributes [hide]

Randal Ramsay, Male Human Warlock 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 7 (-2)14 (+2) 12 (+1)17 (+3)
Skills Athletics +3, Investigation +4
Senses Passive Perception 11
Languages Common, Sylvan, Goblin
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232200

Possessions: Rock crystal (20 gp). Red spinel (140 gp). White pearl (140 gp). Rhodochrosite (11 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Roger Yeardley, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'3" and has a large green mantle and cape that has been intricately interwoven into his grey robe. He has styled his golden hair well, parting it to the right. His fair skin shows little sign of his aristocratic breeding.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: A powerful slaver made him what he is. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has worked as a Architect like his mother before him.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Athletic. Bonds: Attractive, Job, Mentor, Rich. Occupation: Architect

Voice: Rhymes sentences (sorry)

Attributes [hide]

Roger Yeardley, Male Human Expert 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)15 (+2) 13 (+1)9 (-1)
Skills Athletics +4, Intimidation +1
Senses Passive Perception 11
Languages Common, Sylvan, Halfling
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. Freshwater pearl (15 gp). Moss agate (15 gp). Iolite (70 gp).


Social Check DCs


Don Ryland, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing pastel shirts, loose pants, and blazers most of the time. He carries with him a set of crossbows on his belt, each one with a amber on the hilt. His hair is greying and his face has many wrinkles. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is fixated on the number 1. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a logical person and will generally grow upset if things defy logic and science.

History: His parents moved while he was still in utero so he is the first generation to be born here. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting, Logical. Flaws: Insane. Bonds: Attractive, Immigrant. Occupation: Performer

Voice: Spits and sputters

Attributes [hide]

Don Ryland, Male Human Warrior 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)9 (-1) 6 (-2)11 (+0)
Skills Athletics +2, Performance +2
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +2

Possessions: 100 gp. Violet garnet (700 gp). Violet garnet (700 gp). Obsidian (9 gp). Tiger eye turquoise (9 gp). 1 Minor magic item.


Social Check DCs

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