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NPC Generator

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Advanced [show]


Shane Hornsby, Male Human [Permalink]

Personal [hide]

Description: 6'4" and lanky with angular features, he is an attractive figure. He wears suspenders and brown workpants. His shirt is grey, and he wears a heavy brown leather apron most of the time. His white hair is kept up in a ponytail inside a feathered hat. His face is covered beneath a completely black helmet.

Personality: He snorts whenever he laughs or is feeling confident. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was raised in a white middle class family as the only child. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: He uses money and sex appeal to get what he needs.

Flaws: Hedonist, Mundane. Bonds: Attractive, Rich. Occupation: Tailor

Voice: Sounds elderly

Attributes [hide]

Shane Hornsby, Male Human Expert 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)13 (+1) 15 (+2)12 (+1) 12 (+1)14 (+2)
Skills Investigation +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee -1 / 1d10-3, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


John Ryley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man prefers to wear green clothing when he does not wear armor. He has dyed his greying white hair a little too much giving a sharp white color. He wears large thick round spectacles.

Personality: A skeptical and narcissistic man, John's first love is himself. His second love is also himself. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: John was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature quarterstaff.

Motivation: An old rival family wants him found; and meet up once more with his childhood friend

Ideals: Impeccable, Gifted. Bonds: Poor, In love, Adventurer, Family. Occupation: Gardener

Voice: Shortens vowels

Attributes [hide]

John Ryley, Male Human Fighter 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)9 (-1) 11 (+0)16 (+3)
Skills Insight +3, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 2000 sp.


Social Check DCs


Bertram Shipley, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a blue vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his blue boots flare out at the collars. His hair is cut close to his head. His face is scarred and worn.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Bertram is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shepherd. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Family, Job. Occupation: Shepherd

Voice: Shortens vowels

Attributes [hide]

Bertram Shipley, Male Human Aristocrat 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)11 (+0) 10 (+0)14 (+2)
Skills Athletics +3, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. An abacus with copper, silver and gold markers (160 gp). Old masterpiece painting (700 gp). 1 Breastplate. 1 Chain shirt.


Social Check DCs


Don Tyndall, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears loose pants and a collared shirt complete with sweater beneath his coat. His long blonde hair reaches down to his waist. His thin eyebrows rest above his beady green eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Gifted from a young age, Don studied abroad. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He tends to his Miller job now, and dutifully fulfills any obligations he has.

Motivation: To reunite with his absent father; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Job, Family. Occupation: Miller

Voice: Speaks in third person

Attributes [hide]

Don Tyndall, Male Human Commoner 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)7 (-2) 14 (+2)10 (+0)
Skills Insight +5, Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Roland Harley, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He tends to wear a large green jacket. His auburn hair is thinning but still full. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. When he's not drinking or sleeping the drinks off, he's doing music.

History: Roland was born the youngest of three triplets. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Artistic. Bonds: Attractive, Family, Religious. Occupation: Fortune-teller

Voice: Gruff and masculine

Attributes [hide]

Roland Harley, Male Human Cleric 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 44 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 17 (+3)15 (+2) 9 (-1)11 (+0)
Skills Perception +2, Performance +3
Senses Passive Perception 13
Languages Common, Auran, Draconic
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. 1 Darkwood Buckler. 1 Breastplate.


Social Check DCs

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