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NPC Generator

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Advanced [show]


Geoffrey Northcott, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is greying and his face has many wrinkles. His hazel eyes peer out from beneath his Stetson green hat.

Personality: Abrasive and pushy, he has a hard time making friends. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born at the edge of vast mountains. A gypsy cursed him at a young age, leading to his ugly appearance. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He's repulsed by the PC; and nothing but the best is good enough for him

Flaws: Antagonistic, Secretive, Ugly. Bonds: Poor, Nature. Occupation: Barkeep

Voice: Hissing voice

Attributes [hide]

Geoffrey Northcott, Male Human Rogue 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)11 (+0) 14 (+2)10 (+0)
Skills Arcana +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 18000 sp. Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (60 gp). 1 Healer’s kit. 1 Climber’s kit. 1 Spyglass.


Social Check DCs


Aldous Fawcett, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His black hair and beard is wavy and long. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Aggressive, abrasive, and angry, Aldous embodies much of what other species detest in the Humans. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father was a soldier and died while he was still young. Aldous was left his father's suit of armor and trained in its use and care. He now mingles about in high society.

Motivation: To prove his worth to the world; and he wants revenge against gnolls

Flaws: Antagonistic, Mundane, Impulsive. Bonds: Rich, Enemies, Military. Occupation: Fisher

Voice: Forgets to breathe while speaking

Attributes [hide]

Aldous Fawcett, Male Human Expert 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 14 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 9 (-1)14 (+2) 12 (+1)15 (+2)
Skills Persuasion +5, Religion +5
Senses Passive Perception 11
Languages Common, Undercommon, Dwarven
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Chad Yardley, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His attire stands in sharp contrast to his shield, which is beautifully polished and possesses an ornate carving of a dagger on it. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: His parents moved while he was still in utero so he is the first generation to be born here. His necromantic abilities were realized during a raid on his village. He left for the north, certain he would find work there.

Motivation: To end his boredom.

Ideals: Passionate, Entrepeneur, Gifted. Flaws: Ugly. Bonds: Immigrant. Occupation: Performer

Voice: Slow speaker

Attributes [hide]

Chad Yardley, Male Human Monk 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 12 (+1)10 (+0) 12 (+1)11 (+0)
Skills Animal Handling +3, Deception +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Gilbert Rodney, Male Human [Permalink]

Personal [hide]

Description: He wears a black deerstalker hat and black clothes. He has wavy chestnut hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: Gilbert is depressed about a lot of things. He tends to be a nihilist. He cannot resist a sob story and will often dote over anyone who has one.

History: Gilbert was born with his mother's beautiful face. His childhood dream was to be a Body Guard, but he was a colossal failure. He's since become an addict/alcoholic.

Motivation: He is not mentally stable, and does not behave rationally; and he loathes his own lifestyle

Ideals: Philantrophist. Flaws: Depressed, Addict, Insane. Bonds: Attractive, Job. Occupation: Barkeep

Voice: Mousy voice

Attributes [hide]

Gilbert Rodney, Male Human Ranger 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 15 (+2)11 (+0) 16 (+3)11 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs


Odo Carlton, Male Human [Permalink]

Personal [hide]

Description: A 5'4" western man, he wears a robe, a symbol of the four houses of cards around his neck, and a pickaxe on his belt. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. He tend to wears goggles to shield his eyes.

Personality: He is overprotective of those who hire his services. He is frequently practicing swordplay.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. When Odo reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Odo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His religion dominates his actions; and to protect his home

Ideals: Fighting. Bonds: Guardian, Military, Religious. Occupation: Barrister

Voice: Boston accent

Attributes [hide]

Odo Carlton, Male Human Rogue 6
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 19 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)11 (+0) 10 (+0)13 (+1)
Skills History +3, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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