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Advanced [show]


Dean Watson, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Sailor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. His red hair is long and unkept. His hazel eyes lackadaisically let the world flow into them.

Personality: He does not believe in betrayal or weakness as things to be tolerated. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He got into the Sailor business at a young age. A gifted student he started as a Priest, but he got bored and became a Sailor. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Justice, Logical. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Sailor

Voice: Relaxed voice

Attributes [hide]

Dean Watson, Male Human Wizard 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 11 (+0)11 (+0) 14 (+2)10 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 1300 sp.


Social Check DCs


Thomas Marlee, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears tan leather gloves, a tan jacket, and tight pants. His blonde hair is greying along the sides and has receded to reveal a widow's peak. He wears round tiny glasses practically rammed into his face.

Personality: He is mildly Human supremacist, though he does not identify as such. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: The child of a Mason, who enjoyed hunting, Thomas was taken on many hunting expeditions. When Thomas reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He moves from town to town, unable to find a place to settle.

Motivation: A strong sense of loyalty to Human people; and to prove his worth to the world

Flaws: Racist, Impulsive. Bonds: Immigrant, Nature, Military. Occupation: Bookbinder

Voice: Voice breaks

Attributes [hide]

Thomas Marlee, Male Human Sorcerer 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)12 (+1) 13 (+1)11 (+0)
Skills Animal Handling +3, Athletics +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 100 gp.


Social Check DCs


Odo Tatum, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a violet coat over a red low-cut shirt, and a wide-brimmed hat upon his head. He has a small bristly mustache and wavy brown hair. His fierce green eyes like to dwell on things.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is obsessed with finding treasure.

History: He was born in the south, but his parents moved at a very young age to the west. A gypsy cursed him at a young age, leading to his ugly appearance. He moves from town to town, unable to find a place to settle.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants to meet his childhood hero

Ideals: Joker. Flaws: Ugly. Bonds: Poor, Adventurer, Immigrant. Occupation: Blacksmith

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Odo Tatum, Male Human Wizard 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)10 (+0) 10 (+0)13 (+1)
Skills Athletics +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 500 gp.


Social Check DCs


Trey Braxton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'1" has a big stupid grin on his face most of the time. He wears yellow trousers with green and black striped suspenders. He wears various colorful collared shirts. He has a very tight haircut. His fierce green eyes like to dwell on things.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He also has developed a complete distrust of the Bounty Hunter profession.

History: He served in the navy to pay for his family's outstanding loans. He helped his mother out around the business and became quite the natural. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Disciplined, Impeccable. Bonds: Job, Military, Adventurer. Occupation: Laborer

Voice: Australian accent

Attributes [hide]

Trey Braxton, Male Human Ranger 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)10 (+0) 12 (+1)15 (+2)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 200 gp.


Social Check DCs


Percival Alton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'1" has a big stupid grin on his face most of the time. He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft green waves gently in the breeze. His hair is long and red with streaks of auburn, and is pulled back with small grey clips. His beard is auburn, braided, and well cared for. He has gleaming, smiling violet eyes.

Personality: Calm and collected, he is a well trained Cartwright. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was raised by priests from a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Cartwright work with an outfit from a few towns over. Cartwright work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Cartwright for the past few years.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Flaws: Impulsive. Bonds: Rich, Job, Religious, Mentor. Occupation: Cartwright

Voice: Spits and sputters

Attributes [hide]

Percival Alton, Male Human Rogue 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)12 (+1) 14 (+2)15 (+2)
Skills Insight +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Zircon (40 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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