Alex Lindsay, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He prefers to wear black clothing when he does not wear armor. His hair is always cut to a buzz. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: Alex was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scimitar.
Motivation: His spouse's relatives view him with great suspicion; and he desires power and/or immortality
Ideals: Artistic. Bonds: Immigrant, Poor, Adventurer, Family. Occupation: Herbalist
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Auran, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 11000 cp.
Theodoric Prescott, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'4" has a big stupid grin on his face most of the time. He wears a white vest and prefers black and violet shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears a broad hat to cover his moderate length auburn hair. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is frequently practicing swordplay.
History: The child of northern immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He left for the north, certain he would find work there.
Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army
Flaws: Ugly, Addict, Antagonistic. Bonds: Military, Immigrant. Occupation: Laborer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 15 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 7 (-2) | 12 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 900 gp.
Anthony Myerscough, Male Human [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. He is physically well-built. He has a red handlebar mustache and slicked back red hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: He is a Navigator first and foremost. He believes firmly that knowledge should be universal. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: When he was but 6 years old his parents immigrated from the west. His father was a mechanic, and taught him how to fix just about anything. He struck the Navigator job and began his own company from there.
Motivation: Expand his business; and he'd like to take his coworkers down a peg
Ideals: Fighting, Extrovert, Persistence. Bonds: Attractive, Job, Immigrant. Occupation: Navigator
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 67 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 15 (+2) | 16 (+3) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 2d10-3, Ranged +5 / 2d10+2, Grapple +2
Possessions: 1200 gp. Star ruby (1200 gp). Black opal (1200 gp). Malachite (8 gp). Red spinel (90 gp). Tourmaline (90 gp). Onyx (30 gp).
Godfrey Heiser, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He is wearing colorful clothing, dressed as a Architect. He has a small bristly mustache and wavy blonde hair. His thin eyebrows rest above his beady green eyes.
Personality: Confrontational and typically high on some drug or another. He also hits on women, regardless of circumstances.
History: Godfrey was born in the west. At a young age he loved to build and create. While studying, he fell in love. They married and had a son. He has gone from town to town working and never settling down anywhere, but has fallen for a local Merchant. He hasn't told them the truth, but wants to settle down with them.
Motivation: He desires power and/or immortality; and he's attracted to the pc
Ideals: Persistence. Flaws: Ugly, Addict. Bonds: Has a crush, In love, Adventurer. Occupation: Architect
Voice: Scratchy, weak
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 22 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 10 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 21000 sp.
Bertram Badger, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is wearing a perfectly clean shirt and pair of pants. He is an epitome of beauty. His chestnut hair is knotted and matted. His eyes are likewise blue. His teeth are white and perfect.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Gifted from a young age, Bertram studied abroad. Brilliant and gifted he never wanted to apply himself. He ran away from his former home and has been making his living as a Banker for the past few years.
Motivation: Wants his loneliness to end; and he'd like to take his coworkers down a peg
Ideals: Optimist, Joker, Gifted. Bonds: Attractive, Job, Has a crush. Occupation: Banker
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 200 gp.
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