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NPC Generator

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Advanced [show]


Randal Brownrigg, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He prefers to wear black pants and tee shirts. He keeps his white hair in a pixie cut. He wears large thick round spectacles.

Personality: He is fixated on the number 26. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Randal is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: The child of a Architect, who enjoyed hunting, Randal was taken on many hunting expeditions. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to raise his children well; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Athletic, Fighting. Flaws: Insane. Bonds: Family, Nature. Occupation: Actor

Voice: Cold and demanding tone

Attributes [hide]

Randal Brownrigg, Male Human Barbarian 7
Medium (5'8") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 81 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 17 (+3)13 (+1) 15 (+2)17 (+3)
Skills Medicine +5, Performance +6
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3

Possessions: 1100 gp. Black pearl (600 gp). Onyx (80 gp). Alexandrite (600 gp). 1 Minor magic item.


Social Check DCs


Alexandre Shelby, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is generally shirtless and showing off his tattooed chest. With bright chestnut hair and a scraggly beard. He wears large thick round spectacles.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is skeptical of what others tell him and is slow to trust.

History: Born in the west to a Knight, Alexandre learned a great deal about his mother's area of expertise. A gifted student he started as a Sellsword, but he got bored and became a Knight. He has never given up on his dancing dream.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Ideals: Artistic. Flaws: Racist, Shy. Bonds: Poor, Job, Adventurer. Occupation: Knight

Voice: Eastern European accent

Attributes [hide]

Alexandre Shelby, Male Human Warlock 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)14 (+2) 12 (+1)5 (-3)
Skills Acrobatics +4, Arcana +4
Senses Passive Perception 11
Languages Common, Ignan, Celestial
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232200

Possessions: Moonstone (60 gp).


Social Check DCs


Aldous Budd, Male Human [Permalink]

Personal [hide]

Description: He wears a brown shirt with thin tan vertical stripes and violet pants. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His silver hair is lengthy. He wears a mask on his face.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He is afraid of men and trembles around them

History: Born in a small village he learned the ways of the warrior from his mother. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has since lost track of the people in his past.

Motivation: Revenge; and to find somewhere to settle down

Ideals: Fighting. Flaws: Shy, Mundane. Bonds: Enemies, Family. Occupation: Locksmith

Voice: Slurs words

Attributes [hide]

Aldous Budd, Male Human Monk 8
Medium (6'2") Human, Neutral Good (CR 8)
Armor Class 9
Hit Points 57 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)10 (+0) 15 (+2)15 (+2)
Skills Animal Handling +5, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +3

Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Royston, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a weathered and beat up set of banded mail beneath an oversized yellow coat. His white hair is slicked back into a classic pompadour. He has a dull look in his gray eyes.

Personality: He is calm most of the time but flees social interaction. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Trym was born in the east. At a young age he loved to build and create. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is greedy.

Ideals: Persistence. Flaws: Shy. Bonds: Immigrant, Rich. Occupation: Doctor

Voice: Relaxed voice

Attributes [hide]

Trym Royston, Male Human Commoner 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)12 (+1) 9 (-1)16 (+3)
Skills Animal Handling +1, Athletics +4
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4

Possessions: 100 gp. 1 Climber’s kit. 1 Backpack. 1 Superior lock.


Social Check DCs


Henry Stanton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'3". He typically wears a sleeveless long coat of deep black leather and dull grey iron scale mail. His golden hair is braided into rings. His hazel eyes dart from person to person.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: Born in the east to a Servant, Henry learned a great deal about his father's area of expertise. His first spouse was a Detective, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He's also a talented Detective, but doesn't like to broadcast it.

Motivation: Wishes to resurrect an old love; and wants to raise his children well

Ideals: Gifted, Artistic. Bonds: Job, Family, In love. Occupation: Servant

Voice: Deep voice with rolling R's

Attributes [hide]

Henry Stanton, Male Human Expert 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 33 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)15 (+2) 11 (+0)7 (-2)
Skills Perception +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Gnome, Druidic
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 600 gp.


Social Check DCs

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