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Advanced [show]


Gerard Morton, Male Human [Permalink]

Personal [hide]

Description: He wears a yellow costume with the symbols of the sun god on his torso. His attire stands in sharp contrast to his club, which is beautifully polished and possesses an ornate carving of a cross on it. He has shaved his head bald. He has hazel eyes.

Personality: Eccentric and domineering, Gerard will drive conversation. He is used to getting what he wants. In part because he is a meticulous planner.

History: Gerard was born in the east. At a young age he loved to build and create. He was an apprentice working in his mother's forge. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Extrovert, Professionalism, Persistence. Bonds: Job. Occupation: Masseuse

Voice: Speaks in third person

Attributes [hide]

Gerard Morton, Male Human Fighter 7
Medium (6'5") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 32 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)12 (+1) 7 (-2)10 (+0)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 8
Languages Common, Giant
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +5

Possessions: 600 gp. Banded agate (5 gp). Chrysoprase (80 gp). Lapis lazuli (5 gp).


Social Check DCs


Frederick Beckwith, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears just a tan suit, and is pretty ugly. He has a long auburn beard with little hanging trinkets. His hazel eyes have a joyful gleam in them most of the time.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Fortune-teller arts, while his father instructed him in etiquette, music and courtly manner. A gypsy cursed him at a young age, leading to his ugly appearance. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and wants to have a good time and be beloved

Ideals: Optimist, Entrepeneur. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Fortune-teller

Voice: Loud with bravado

Attributes [hide]

Frederick Beckwith, Male Human Commoner 9
Medium (5'0") Human, Lawful Good (CR 9)
Armor Class 12
Hit Points 51 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 17 (+3)11 (+0) 17 (+3)16 (+3)
Skills Arcana +3, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3

Possessions: 9000 sp. Fire opal (1600 gp). Rose (50 gp). Obsidian (11 gp). Star ruby (1600 gp). Black opal (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Manfred Kent, Male Human [Permalink]

Personal [hide]

Description: Standing 5'3", this man wears a robe, a symbol of strength around his neck, and a nunchaku on his belt. His black hair is knotted and matted. His face is covered beneath a completely black helmet.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has a small toy that he constantly fidgets with.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Fighting. Flaws: Shy, Addict. Bonds: Rich. Occupation: Assassin

Voice: Boston accent

Attributes [hide]

Manfred Kent, Male Human Cleric 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)11 (+0) 15 (+2)12 (+1)
Skills History +2, Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 11000 cp. 1 Minor magic item.


Social Check DCs


Gerald Gentry, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is generally shirtless and showing off his tattooed chest. His silver hair is singed and shortened. He has a dull look in his amber eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is obsessed with a lost civilization.

History: Gerald hails from a village terrorized by brigands. In his 12th year, his parents were killed by a brigands raid, leaving Gerald alone in the world. After a stint in an orphanage, he was adopted. He now owns his own business.

Motivation: To protect his home; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Impeccable. Flaws: Ugly. Bonds: Adventurer, Enemies, Job, Guardian. Occupation: Servant

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gerald Gentry, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)13 (+1) 12 (+1)10 (+0)
Skills Performance +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 500 sp.


Social Check DCs


Heward Blakeley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears tight fighting clothing, which leaves very little to the imagination. His brown hair is still thick. He has a tattooed face.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: From birth he was tutored by a cruel and relentless mentor. Heward abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature flail.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Fighting. Flaws: Depressed. Bonds: Poor, Adventurer, Mentor. Occupation: Baker

Voice: Pronounces difficult words wrong

Attributes [hide]

Heward Blakeley, Male Human Monk 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 45 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 17 (+3)10 (+0) 12 (+1)14 (+2)
Skills Intimidation +5, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 2000 sp. Obsidian (14 gp). Pink pearl (80 gp). Iolite (30 gp).


Social Check DCs

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