Cory Windsor, Male Human [Permalink]
Personal [hide]
Description: A 6'1" northern man, he wears a yellow costume with the symbols of the four houses of cards on his torso. His red hair is slicked back into a classic pompadour. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He does not trust anyone and sleeps with one eye open.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was taken as a slave by a traveling circus and forced to perform He hasn't been sleeping well lately.
Motivation: To get a good night's sleep.
Flaws: Antagonistic, Insomniac. Bonds: Attractive, Military, Slave. Occupation: Bather
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 26 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 17 (+3) | 10 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 300 gp.
Robert Fulton, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears rags and sports a simple walking cane. He has shaved his head bald. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He works hard and plays hard.
History: He was born on a small isolated farm. He went to a religious school and was inspired by the priests there in charitable deeds. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Justice. Flaws: Hedonist. Bonds: Poor, Nature, Religious. Occupation: Shoemaker
Voice: Aggressive tone
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 29 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 12 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 50 pp.
Gunter Yardley, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears professional attire. His silver hair is kept up in a ponytail inside a feathered hat. His fair skin shows little sign of his aristocratic breeding.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He feeds upon the attention of others.
History: He is the product a well kept family trust fund and as such has never really known need. Brilliant and gifted he never wanted to apply himself. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it.
Ideals: Philantrophist, Gifted. Bonds: Attractive, Immigrant, Rich. Occupation: Mason
Voice: Draws out vowels
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 9 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Amethyst (120 gp). Smoky quartz (20 gp). Chalcedony (20 gp).
Percival Wheatley, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His moppish black hair is in a traditional bowl cut. He is baby faced.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He misses his home and complains about the freezing weather, even in summer.
History: Percival was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Actor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Days after completing his studies, news broke out that his hometown was attacked by orcs. Percival was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.
Motivation: To end his boredom; and a deep hatred of orcs
Flaws: Shy, Mundane. Bonds: Immigrant, Poor, Enemies. Occupation: Actor
Voice: Excited and jittery
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 17 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 5 (-3) | 13 (+1) | 6 (-2) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 47000 sp. Golden circlet with four aquamarines (1000 gp). Gold dragon comb with red garnet eye (500 gp). 1 Minor magic item.
Balimaar Ramsey, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a black vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his black boots flare out at the collars. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His hazel eyes have a joyful gleam in them most of the time.
Personality: Balimaar is depressed about a lot of things. He tends to be a nihilist. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.
History: He was born a particularly ugly child, much to the horror of his parents. His mother was a soldier and died while he was still young. Balimaar was left his mother's suit of armor and trained in its use and care. Due to his spouse's obsession with being a Mason they were divorced and he won custody of their son. He worked as a Blacksmith, and he later adopted a second son.
Motivation: He feels kind of lost in life; and his spouse's relatives view him with great suspicion
Ideals: Artistic. Flaws: Depressed, Ugly. Bonds: Family, Military. Occupation: Blacksmith
Voice: Soft and melodious
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 10 (+0) | 9 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
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