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NPC Generator

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Advanced [show]


Hunter Bradley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he dresses well, wearing red shirts, loose pants, and blazers most of the time. His auburn hair is greying along the sides and has receded to reveal a widow's peak. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born in a small desert village. His father was very strict, and drilled into him lessons on being the perfect gentleman. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Insomniac, Shy. Bonds: Attractive, Nature. Occupation: Map Maker

Voice: Italian accent

Attributes [hide]

Hunter Bradley, Male Human Warlock 8
Medium (5'1") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 67 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)13 (+1) 14 (+2)11 (+0)
Skills Arcana +4, Investigation +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 1000 gp. Gold and topaz bottle stopper cork (600 gp). Brass mug with jade inlays (400 gp). Brass mug with jade inlays (400 gp). Large well-done wool tapestry (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jocelyn Hamilton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he has a large brown mantle and cape that has been intricately interwoven into his pastel robe. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His violet eyes dart from person to person.

Personality: He is fixated on the number 55. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He does not believe in violence as a means to an end. He is a dedicated Tanner but believes his peers are too gung-ho.

History: Jocelyn was raised in a hard working conservative environment. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Due to his spouse's obsession with being a Assassin they were divorced and he won custody of their daughter. He worked as a Tanner, and he later adopted a second daughter.

Motivation: Doesn't want to be a Tanner and was forced into it by his family; and to be a assassin again

Ideals: Pacifist. Flaws: Insane. Bonds: Job, Family. Occupation: Tanner

Voice: Complex vocabulary, royal

Attributes [hide]

Jocelyn Hamilton, Male Human Expert 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)16 (+3) 13 (+1)14 (+2)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Sylvan, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 400 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp). Jeweled anklet (1000 gp). A delicate brass dragon egg (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balimaar Hampton, Male Human [Permalink]

Personal [hide]

Description: A 5'2" eastern man, he wears loose pants and a collared shirt complete with sweater beneath his coat. He has wavy black hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Balimaar speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He uses divination through singing.

History: Balimaar was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His father was a mechanic, and taught him how to fix just about anything. He was granted divine powers by his dying brother.

Motivation: He is not mentally stable, and does not behave rationally; and nothing but the best is good enough for him

Ideals: Impeccable, Gifted, Persistence. Flaws: Insane. Bonds: Poor. Occupation: Junk Dealer

Voice: Creaky witch voice

Attributes [hide]

Balimaar Hampton, Male Human Aristocrat 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)18 (+4) 8 (-1)13 (+1)
Skills Insight +1, Stealth +3
Senses Passive Perception 9
Languages Common, Undercommon, Druidic, Ignan, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Simon Kitchur, Male Human [Permalink]

Personal [hide]

Description: He wears a white cloak and cross-gartered red stockings. He carries with him a set of morningstars, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He keeps his long silver hair kept up in a rat tail. His green eyes lackadaisically let the world flow into them.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Simon took refuge in the large cave and found the beat up morningstar and armor he uses now. He has set out to sabotage the competition.

Motivation: He is content; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Mundane. Bonds: Attractive, Nature, Job. Occupation: Barrister

Voice: Mumbles to self between sentences

Attributes [hide]

Simon Kitchur, Male Human Bard 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 14
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 16 (+3)11 (+0) 16 (+3)4 (-3)
Skills Athletics +1, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 100 gp. 3 Holy water.


Social Check DCs


Bertram Hastings, Male Human [Permalink]

Personal [hide]

Description: Standing 5'5", this man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His face is covered beneath a completely black helmet.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has all his life been fascinated with poetry.

History: He was born into a rich family. He went to a religious school and was inspired by the priests there in charitable deeds. He now mingles about in high society.

Motivation: He is greedy.

Ideals: Artistic. Flaws: Shy. Bonds: Rich, Religious. Occupation: Armorer

Voice: Spits and sputters

Attributes [hide]

Bertram Hastings, Male Human Monk 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)16 (+3) 11 (+0)9 (-1)
Skills Stealth +4, Survival +2
Senses Passive Perception 10
Languages Common, Terran, Undercommon, Orc
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 600 sp.


Social Check DCs

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