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NPC Generator

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Advanced [show]


Kody Hadlee, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His chestnut hair is knotted and matted. He tend to wears goggles to shield his eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: A powerful necromancer made him what he is. His family was turned out during the war. He and his family wandered west to less war torn lands. He now mingles about in high society.

Motivation: He has money and likes to spend it; and to find somewhere to settle down

Ideals: Disciplined, Extrovert. Flaws: PTSD. Bonds: Rich, Mentor. Occupation: Animal Trainer

Voice: Draws out vowels

Attributes [hide]

Kody Hadlee, Male Human Cleric 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)18 (+4) 4 (-3)9 (-1)
Skills Perception -1, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Gnome, Giant, Aquan, Infernal
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 400 gp.


Social Check DCs


Geoffrey Wallace, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with small hat. He carries a battered club and tarnished crossbow as well. His brown hair is kept up in a ponytail inside a small hat. He is baby faced.

Personality: He likes to make people angry or surprised. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His necromantic abilities were realized during a raid on his village. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is content

Ideals: Fighting, Gifted. Flaws: Antagonistic, Mundane. Bonds: Attractive. Occupation: Performer

Voice: Indian accent

Attributes [hide]

Geoffrey Wallace, Male Human Monk 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 45 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)5 (-3) 13 (+1)6 (-2)
Skills Arcana +0, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 10000 cp. 1 Minor magic item.


Social Check DCs


Percival Vance, Male Human [Permalink]

Personal [hide]

Description: He wears yellow leather gloves, a yellow jacket, and tight pants, and carries whips. His feathered hat is riddled with cuts and holes. His face is scarred and worn.

Personality: Calm and collected, he is a well trained Servant. He is an amazing painter.

History: He was born a particularly ugly child, much to the horror of his parents. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business; and sabotage a competitor

Ideals: Fighting, Gifted. Flaws: Ugly, Disease. Bonds: Job. Occupation: Servant

Voice: Sleepy voice

Attributes [hide]

Percival Vance, Male Human Rogue 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 2 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 7 (-2)10 (+0) 15 (+2)8 (-1)
Skills Athletics +1, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 3 Alchemist’s fire. 3 Antitoxin.


Social Check DCs


Everard Royal, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'7" and wears a well pressed and immaculate suit (or dress). His white hair has been sun bleached extensively. This green eyed southerner is not easily forgotten.

Personality: He is almost excessively polite to everyone, even when angry. Energy wise he seems alert and responsive.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an apprentice working in his father's forge. He's also a talented Mortician, but doesn't like to broadcast it.

Motivation: He wants to get laid; and wants his loneliness to end

Ideals: Professionalism. Flaws: Shy. Bonds: Rich, Job, Has a crush. Occupation: Masseuse

Voice: Smooth and feminine

Attributes [hide]

Everard Royal, Male Human Wizard 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)7 (-2) 15 (+2)14 (+2)
Skills Animal Handling +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Embroidered silk and velvet mantle with numerous moonstones (600 gp). Silver comb with moonstones (100 gp). A roughly beaten golden orb (180 gp). 1 Minor magic item.


Social Check DCs


Chad Astley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears brown leather gloves, a brown jacket, and tight pants. His hair is chestnut and curly. His face is covered beneath a completely black helmet.

Personality: Cocky and sure of himself, he believes he is the best Painter born in the past three hundred years. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born to loving parents in a slum to the south. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was granted necromantic powers by his dying sister.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Gifted. Bonds: Job, Poor, Mentor. Occupation: Painter

Voice: Australian accent

Attributes [hide]

Chad Astley, Male Human Commoner 6
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 32 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)18 (+4) 14 (+2)17 (+3)
Skills History +7, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Sylvan, Halfling, Dwarven, Giant
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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