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NPC Generator

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Advanced [show]


Wymar Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light brown in addition to tight pants. He carries a battered falchion and tarnished sickle as well. He has a long silver beard with little hanging trinkets. His green eyes dart from person to person.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is a great chef.

History: He was born to loving parents in a slum to the east. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero; and sabotage a competitor

Ideals: Fighting, Gifted. Flaws: Secretive. Bonds: Poor, Adventurer, Job. Occupation: Body Guard

Voice: Speaks in third person

Attributes [hide]

Wymar Hadleigh, Male Human Cleric 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)11 (+0) 15 (+2)7 (-2)
Skills Insight +5, Performance +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 700 gp.


Social Check DCs


Patrick Reed, Male Human [Permalink]

Personal [hide]

Description: This man wears skinny pants and wears a white and green robe with the hood down. He is muscular with a powerful set of arms. He has no hair. His violet eyes peer out from beneath his Stetson white hat.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: His parents moved while he was still in utero so he is the first generation to be born here. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC.

Ideals: Passionate. Flaws: Ugly, Antagonistic. Bonds: Mentor, Immigrant. Occupation: Assassin

Voice: Aggressive tone

Attributes [hide]

Patrick Reed, Male Human Warrior 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 8 (-1)7 (-2) 11 (+0)15 (+2)
Skills Acrobatics +5, Animal Handling +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +2

Possessions: 200 gp.


Social Check DCs


Bertram Willoughby, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is typically in his Knight uniform. He has styled his red hair well, parting it to the left. He is very pretty but has cold, dead eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He got into the Knight business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has been saving his money to try and buy his sister's freedom.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Fighting. Bonds: Job, Attractive, Family. Occupation: Knight

Voice: High pitched, excited

Attributes [hide]

Bertram Willoughby, Male Human Monk 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 33 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)15 (+2) 18 (+4)8 (-1) 7 (-2)10 (+0)
Skills Investigation +1, Performance +2
Senses Passive Perception 8
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Zircon (20 gp). Black star sapphire (500 gp). Lapis lazuli (12 gp).


Social Check DCs


Gerald Presley, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'6" and is wearing the road beaten gear of a warrior. His right hand appears badly burned and disfigured. His golden hair is cut short. His eyes are likewise violet.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Gerald was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He made a point of taking high paying jobs and getting most of it up front. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerald fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a need for knowledge about a nearby landmark

Ideals: Fighting, Impeccable. Bonds: Nature, Poor, Adventurer. Occupation: Roofer

Voice: Raspy

Attributes [hide]

Gerald Presley, Male Human Rogue 6
Medium (5'6") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 41 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 15 (+2)16 (+3) 13 (+1)9 (-1)
Skills Arcana +6, Deception +2
Senses Passive Perception 11
Languages Common, Druidic, Sylvan, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +2

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Bertram Milton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he prefers to wear blue pants and tee shirts. His blonde hair is heavily combed to the right. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Always inclined to offer people food he seems plenty friendly. He also hits on women, regardless of circumstances.

History: Bertram lived on a farm with his father, near the main road leading to a nearby town. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He now spends his time doing works of charity.

Motivation: An old rival family wants him found; and doesn't want to be a fletcher and was forced into it by his family

Ideals: Philantrophist. Flaws: Insomniac. Bonds: Attractive, Has a crush, Family. Occupation: Fletcher

Voice: Laughs frequently while speaking

Attributes [hide]

Bertram Milton, Male Human Paladin 7
Medium (5'7") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 68 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)11 (+0) 11 (+0)12 (+1)
Skills Investigation +3, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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