Heward Quinton, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a custom-built plate barding that's adorned with tan lining and desert motifs. He has a small bristly mustache and wavy brown hair. His gray eyes lackadaisically let the world flow into them.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born in the west. He helped his father out around the business and became quite the natural. He ran away from his former home and has been making his living as a Scribe for the past few years.
Motivation: Someone believes him a fraud; and further expansion of business
Flaws: Insomniac, Shy. Bonds: Immigrant, Job, Enemies. Occupation: Scribe
Voice: Old thin voice
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 30 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 13 (+1) | 15 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Giant, Celestial
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
Possessions: 100 gp. Blue quartz (6 gp). Tiger eye turquoise (6 gp). Brown-green garnet (90 gp). 1 Minor magic item. 1 Minor magic item.
Rolf Blakeley, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is dressed in an above average manner. His blonde hair is braided into rings. His face is covered beneath a completely black helmet.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Born in a small village he learned the ways of the warrior from his father. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to travel the world and help people.
Motivation: To settle down with his crush.
Ideals: Joker, Philantrophist, Fighting. Bonds: Attractive. Occupation: Seamstress
Voice: Soothing and warm
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 8)
Armor Class 9
Hit Points 58 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 16 (+3) | 7 (-2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 1300 gp.
Lance Clifford, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is silver and curly. He has a tattooed face.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is frequently practicing swordplay.
History: Born to a Barber, his father struggled to pay the bills. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He wants nothing more than to rejoin the army; and wishes to resurrect an old love
Ideals: Athletic, Optimist. Bonds: Military, Poor, In love. Occupation: Hunter
Voice: Relaxed voice
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 26 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 18 (+4) | 14 (+2) | 9 (-1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 2d6-3, Ranged +7 / 2d6+4, Grapple +4
Possessions: Carnelian (20 gp). Fire opal (1000 gp). Black pearl (400 gp). Coral (40 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Adam Weld, Male Human [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. His hair is short and black. His eyes are a pleasant brown.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He also hits on women, regardless of circumstances.
History: From birth he was tutored by a cruel and relentless mentor. His mother took him hunting and taught him how to get in the mind of other creatures. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He has a crush on the local Herbalist; and he's in love
Flaws: Selfish. Bonds: Attractive, Has a crush, Mentor, Nature. Occupation: Jeweler
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 43 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 17 (+3) | 13 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4
Possessions: Blue sapphire (800 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Lewis Hastings, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He carries a battered morningstar and tarnished dagger as well. His brown hair is braided into rings. He tend to wears goggles to shield his eyes.
Personality: He has always had a great fascination with Human culture. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Lewis was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: His spouse's relatives view him with great suspicion; and he has passion for adventuring and risk
Ideals: Fighting. Flaws: Racist, Hedonist. Bonds: Poor, Adventurer, Family. Occupation: Fisher
Voice: pre-pubescent
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 22 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 8 (-1) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 2 |
Possessions: 200 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
