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Advanced [show]


Kody Law, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears silk and lounges about seductively. His hair is long and golden with streaks of chestnut, and is pulled back with small black clips. His beard is chestnut, braided, and well cared for. His green eyes are passionate and lively.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His family was turned out during the war. He and his family wandered east to less war torn lands. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Retire the richest man in the east.

Ideals: Entrepeneur. Flaws: Mundane, PTSD. Bonds: Attractive, Nature. Occupation: Map Maker

Voice: Hard of hearing, loud

Attributes [hide]

Kody Law, Male Human Cleric 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 6 (-2)12 (+1) 14 (+2)10 (+0)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: A large tome filled with over one hundred recipes written by a former royal chef. (70 gp).


Social Check DCs


Charles Gresham, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears skinny pants and wears a yellow and black robe with the hood down. His hair is greying and his face has many wrinkles. His eyes are likewise violet.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is afraid of women and trembles around them

History: Charles was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants to meet his childhood hero

Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Poor, Adventurer. Occupation: Interpreter

Voice: Low rumbling, strings words together

Attributes [hide]

Charles Gresham, Male Human Fighter 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 9 (-1)14 (+2) 17 (+3)17 (+3)
Skills Animal Handling +5, Intimidation +5
Senses Passive Perception 13
Languages Common, Halfling, Elven
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 7000 sp. 1 Minor magic item.


Social Check DCs


Hubert Spalding, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is renowned for his bright green suits and hats. His auburn hair is long and unkept. His gray eyes lackadaisically let the world flow into them.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born to a poor family in the city he treasured whatever gifts he got. Cursed with unlife at a very young age, Hubert has worked very hard to control his curse. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To pay off his debts; and he has passion for adventuring and risk

Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Poor, Adventurer, Debt. Occupation: Map Maker

Voice: Scottish accent

Attributes [hide]

Hubert Spalding, Male Human Adept 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)11 (+0) 12 (+1)15 (+2)
Skills Nature +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 400 gp.


Social Check DCs


Norman Harrington, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is wearing a perfectly clean shirt and pair of pants. With bright blonde hair and a scraggly beard. He tend to wears goggles to shield his eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. In his 15th year, his parents were killed by a goblins raid, leaving Norman alone in the world. After a stint in an orphanage, he was adopted. He ran away from his former home and has been making his living as a Body Guard for the past few years.

Motivation: Revenge; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Athletic, Disciplined. Bonds: Attractive, Job, Religious, Enemies. Occupation: Body Guard

Voice: Smoker's lung

Attributes [hide]

Norman Harrington, Male Human Aristocrat 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)14 (+2) 11 (+0)13 (+1)
Skills Nature +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Orc, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2300 sp.


Social Check DCs


Anselm Deighton, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears loose pants and a collared shirt complete with sweater beneath his coat. With bright black hair and a scraggly beard. His gray eyes dart from person to person.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He misses his home and complains about the freezing weather, even in summer.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He was granted divine powers by his dying brother.

Motivation: Human compassion; and to get a good night's sleep

Ideals: Gifted. Flaws: Disease, Insomniac. Bonds: Immigrant. Occupation: Server

Voice: Italian accent

Attributes [hide]

Anselm Deighton, Male Human Ranger 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)10 (+0) 16 (+3)16 (+3)
Skills Animal Handling +6, Intimidation +6
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 800 gp. Silver chalice with lapis lazuli gems (170 gp). A pair of silk slippers encrusted with tiny pearls. (170 gp). A life-sized copper and silver statuette of a cockatrice. (90 gp).


Social Check DCs

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