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Advanced [show]


Aldous Ashley, Male Human [Permalink]

Personal [hide]

Description: He wears a violet costume with the symbols of death on his torso. His red hair is still thick. His violet eyes lackadaisically let the world flow into them.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was raised in a island tribe. Over the years he perfected his riding and shooting skills. Some 7 years later his spouse died after the birth of his daughter. Heartbroken, Aldous never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: To unite with his brother; and wants to raise his children well

Flaws: Racist. Bonds: Enemies, Nature, In love, Family. Occupation: Knight

Voice: Aggressive tone

Attributes [hide]

Aldous Ashley, Male Human Sorcerer 8
Medium (5'9") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 41 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)15 (+2) 17 (+3)13 (+1)
Skills Animal Handling +6, Nature +5
Senses Passive Perception 13
Languages Common, Undercommon, Druidic
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666530

Possessions: 4000 sp. Malachite (11 gp). Deep blue spinel (1100 gp). Azurite (11 gp). Red-brown spinel (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lewis Hamilton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'10" and is a bit bulky. He is very muscular particularly in the legs. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His hazel eyes are passionate and lively.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was raised in a island tribe. Lewis liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He became a Healer soon after.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Entrepeneur, Justice. Bonds: Job, Nature, Religious. Occupation: Healer

Voice: Spits and sputters

Attributes [hide]

Lewis Hamilton, Male Human Rogue 8
Medium (5'10") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 32 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)16 (+3) 10 (+0)11 (+0)
Skills Animal Handling +3, History +6
Senses Passive Perception 10
Languages Common, Aquan, Celestial, Ignan
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 8000 sp. Iolite (40 gp). Chalcedony (40 gp). White opal (800 gp).


Social Check DCs


Norman Southey, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is dressed in earthy colors with a brown and blue handkerchief worn on his right side. He has dyed his greying white hair a little too much giving a sharp white color. His fair skin shows little sign of his aristocratic breeding.

Personality: This man loves music and to teach people music more than just about anything. He is frequently practicing swordplay.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Norman took refuge in the ruined castle and found the beat up ceremonial dagger and armor he uses now. He used his abilities to travel the world and help people.

Motivation: Doesn't want to be a Weaver and was forced into it by his family; and he wants nothing more than to rejoin the army

Ideals: Artistic, Philantrophist. Bonds: Attractive, Military, Nature, Family. Occupation: Weaver

Voice: Shortens vowels

Attributes [hide]

Norman Southey, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 11 (+0)11 (+0) 12 (+1)11 (+0)
Skills Arcana +2, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 60 pp. 1 Antitoxin. 2 Smokesticks. 1 Tanglefoot bags.


Social Check DCs


Arnold Jacobs, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He has the majority of his body covered in plate. His hair, while still mostly golden, has prominent grey streaks. He has gleaming, smiling brown eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born to a pair of adventurers, Arnold grew up listening to his mother's many stories. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's looking for his big break; and he wants nothing more than to rejoin the army

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Military. Occupation: Ruler

Voice: Old Prospector

Attributes [hide]

Arnold Jacobs, Male Human Bard 6
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 33 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)13 (+1) 13 (+1)15 (+2)
Skills Athletics +3, Insight +4
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: Black pearl (1000 gp).


Social Check DCs


Kody Garfield, Male Human [Permalink]

Personal [hide]

Description: This man does not wear sleeves and tends to eschew shirts when he can avoid it, and sports empty pouches on his belt. His head has been shaved. His eyes, though not visible through his cowl, are brown.

Personality: A skeptical and narcissistic man, Kody's first love is himself. His second love is also himself. He enjoys reading and quiet.

History: Sold as a small child to a brothel owner, Kody was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Cursed with unlife at a very young age, Kody has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Nothing but the best is good enough for him; and to share knowledge with the world

Ideals: Impeccable, Logical. Flaws: Ugly, Disease. Bonds: Mentor. Occupation: Layabout

Voice: Speaks with squeezed throat

Attributes [hide]

Kody Garfield, Male Human Monk 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 15 (+2)10 (+0) 14 (+2)11 (+0)
Skills Arcana +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Moss agate (15 gp). Aquamarine (400 gp). Pink pearl (120 gp).


Social Check DCs

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