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Advanced [show]


Robert Marley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is generally well dressed albeit a few years behind the times. He has a long auburn beard with little hanging trinkets. His hazel unseeing eyes seem to look past you.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Robert was raised in a hard working conservative environment. When money was particularly tight he was walking through alleys when he overheard a Dilettante hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He inherited the family business which he has now maintained for 2 years.

Motivation: To clean up the streets; and further expansion of business

Flaws: Disease. Bonds: Attractive, Poor, Guardian, Job. Occupation: Dilettante

Voice: Can't modulate volume

Attributes [hide]

Robert Marley, Male Human Paladin 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)13 (+1) 11 (+0)13 (+1)
Skills Athletics +3, Perception +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 600 gp. 1 Hourglass. 1 Good lock. 1 Silver holy symbol.


Social Check DCs


Kyle Denholm, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears red leather gloves, a red jacket, and tight pants, and is pretty ugly. His chestnut hair is braided into rings. His blue eyes are passionate and lively.

Personality: Always inclined to offer people food he seems plenty friendly. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born several months after his father was called into army service. He was taken from his home at a very young age. He now spends his time doing works of charity.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Philantrophist, Impeccable. Flaws: Ugly. Bonds: Military, Slave. Occupation: Beggar

Voice: Relaxed voice

Attributes [hide]

Kyle Denholm, Male Human Barbarian 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 38 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)16 (+3) 8 (-1)14 (+2)
Skills Acrobatics +2, Intimidation +5
Senses Passive Perception 9
Languages Common, Gnoll, Ignan, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +5

Possessions: 500 gp.


Social Check DCs


Gunter Bentham, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears silk and lounges about seductively. His white hair is knotted and matted. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a hateful person. He taunts others and blames them for his problems. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in the north to a Carter, Gunter learned a great deal about his mother's area of expertise. There was a wharf not far from home where he often wandered off to fish. He ran away from his former home and has been making his living as a Carter for the past few years.

Motivation: Wants to open a new tavern; and wants to work out more often

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Job, Nature. Occupation: Carter

Voice: Scandinavian accent

Attributes [hide]

Gunter Bentham, Male Human Adept 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)4 (-3) 11 (+0)8 (-1) 16 (+3)10 (+0)
Skills Religion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 70 pp. Deep green spinel (120 gp). Brown-green garnet (120 gp). 1 Half-Plate. 1 Masterwork Light wooden shield. 1 Half-Plate.


Social Check DCs


Cory Mitchell, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is dressed in an above average manner. He wears his hair in dreadlocks. He tend to wears goggles to shield his eyes.

Personality: Overbrimming with self-confidence, Cory isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. His necromantic abilities were realized during a raid on his village. He has never given up on his singing dream.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Artistic, Gifted. Bonds: Attractive, Immigrant. Occupation: Merchant

Voice: pre-pubescent

Attributes [hide]

Cory Mitchell, Male Human Cleric 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 48 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 18 (+4)10 (+0) 14 (+2)9 (-1)
Skills Intimidation +2, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 3000 sp. Eye agate (4 gp). Smoky quartz (60 gp). Citrine (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Alston, Male Human [Permalink]

Personal [hide]

Description: He wears a blue costume with the symbols of the sun god on his torso. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His head has been shaved. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is obsessed with a lost civilization.

History: He is a Doppelganger in disguise. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to get a good night's sleep

Ideals: Persistence. Flaws: Ugly, Insomniac. Bonds: Adventurer, Religious. Occupation: Healer

Voice: Hollow voice

Attributes [hide]

Bertram Alston, Male Human Wizard 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)7 (-2) 16 (+3)18 (+4)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Malachite (8 gp). 1 Minor magic item.


Social Check DCs

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