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NPC Generator

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Advanced [show]


Randal Browning, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many green ritualistic tattoos. He wears a tight fitting white shirt and pants. His brown hair is cut short. He wears large thick round spectacles.

Personality: He is overprotective of those who hire his services. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Sold as a small child to a necromancer, Randal was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has been saving his money to try and buy his sister's freedom.

Motivation: He has money and likes to spend it; and regain custody of his son

Flaws: Antagonistic. Bonds: Guardian, Mentor, Family, Rich. Occupation: Banker

Voice: Loud with bravado

Attributes [hide]

Randal Browning, Male Human Rogue 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 6 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 7 (-2)16 (+3) 14 (+2)11 (+0)
Skills Athletics +6, Perception +4
Senses Passive Perception 14
Languages Common, Sylvan, Goblin, Undercommon
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 300 gp.


Social Check DCs


Alexandre Hornsby, Male Human [Permalink]

Personal [hide]

Description: This man wears tight fighting clothing, which leaves very little to the imagination. He is muscular with a powerful set of arms. He has a chestnut handlebar mustache and slicked back chestnut hair. His hazel eyes lackadaisically let the world flow into them.

Personality: He speaks before he thinks and is too direct. He is a font of random trivia from the lore and stories he has discovered

History: He was raised by priests from a young age. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and he has a rivalry with the church that dominates his actions

Ideals: Fighting, Logical. Flaws: Impulsive. Bonds: Religious, Mentor. Occupation: Fisher

Voice: Voice breaks

Attributes [hide]

Alexandre Hornsby, Male Human Commoner 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 24 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)10 (+0) 9 (-1)12 (+1)
Skills Animal Handling +2, Arcana +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Henry Abram, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is generally well dressed albeit a few years behind the times. He keeps his long red hair kept up in a rat tail. He wears crescent spectacles with a black brim.

Personality: He acts crazy and hedonistic. He also hits on women, regardless of circumstances.

History: He was born in the south, but his parents moved at a very young age to the east. He was an athlete and attended two major summer competitions. He never won. He has gone from town to town working and never settling down anywhere, but has fallen for a local Stableman. He hasn't told them the truth, but wants to settle down with them.

Motivation: He's in love.

Ideals: Athletic. Flaws: Hedonist. Bonds: Attractive, Has a crush, Immigrant. Occupation: Scribe

Voice: pre-pubescent

Attributes [hide]

Henry Abram, Male Human Druid 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)17 (+3) 13 (+1)13 (+1)
Skills Athletics +3, Religion +6
Senses Passive Perception 11
Languages Common, Infernal, Orc, Gnome
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). A pair of silk slippers encrusted with tiny pearls. (50 gp).


Social Check DCs


Alex Preston, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a red shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His chestnut hair is styled in orderly dreadlocks. He wears round tiny glasses practically rammed into his face.

Personality: Aggressive, abrasive, and angry, Alex embodies much of what other species detest in the Humans. He is frequently practicing swordplay.

History: Gifted from a young age, Alex studied abroad. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better trade route.

Motivation: To unite with his sister; and wants to raise his children well

Ideals: Gifted. Flaws: Antagonistic. Bonds: Military, Adventurer, Family. Occupation: Locksmith

Voice: Scratchy, weak

Attributes [hide]

Alex Preston, Male Human Ranger 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 10 (+0)16 (+3) 11 (+0)11 (+0)
Skills Athletics +6, Intimidation +2
Senses Passive Perception 10
Languages Common, Ignan, Goblin, Sylvan
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 300 gp. 1 Banded mail. 1 Breastplate. 1 Buckler. 1 Darkwood Shield.


Social Check DCs


Wymar Dalton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears just a pastel suit. His red hair is matted, messy, and big. His gray eyes dart from person to person.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Gifted from a young age, Wymar studied abroad. His parents enrolled him in a Commoner school at a young age so that he could practice his druidic talents. He inherited the family business which he has now maintained for 8 years.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Rich, Slave. Occupation: Glassblower

Voice: Breathy voice

Attributes [hide]

Wymar Dalton, Male Human Commoner 6
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 33 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 16 (+3)14 (+2) 11 (+0)9 (-1)
Skills Animal Handling +3, Persuasion +2
Senses Passive Perception 10
Languages Common, Sylvan, Elven
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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