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NPC Generator

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Advanced [show]


Wymar Radcliffe, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He sports a flattop hair cut. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was raised in a mountains tribe. He was an apprentice working in his mother's forge. He then took over the family business and is one of the better Roofer for hire.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to find somewhere to settle down

Flaws: Mundane, Greedy. Bonds: Family, Nature, Job. Occupation: Roofer

Voice: Soft and mumbly

Attributes [hide]

Wymar Radcliffe, Male Human Wizard 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)13 (+1) 10 (+0)8 (-1)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Everard Acton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears dull tan sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed lance, just in case. He wears a broad hat to hide his balding. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is business-like. He takes instructions and follows them to the letter. He is skeptical of what others tell him and is slow to trust.

History: Born in the east to a Bowyer, Everard learned a great deal about his father's area of expertise. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has set out to sabotage the competition.

Motivation: Retire the richest man in the east; and further expansion of business

Ideals: Professionalism, Entrepeneur. Flaws: Shy. Bonds: Job, Rich. Occupation: Bowyer

Voice: Sighs a lot, exhausted

Attributes [hide]

Everard Acton, Male Human Warlock 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)14 (+2) 16 (+3)16 (+3)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232200

Possessions: 19000 cp.


Social Check DCs


Bertram Darlington, Male Human [Permalink]

Personal [hide]

Description: 5'8" and muscular, this western man dresses in collared shirts and wears a proper scarf over his head. His silver hair is greying along the sides and has receded to reveal a widow's peak. This amber eyed westerner is not easily forgotten.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is lazy, self-centered, vain, and jealous.

History: Born in the west his family was never financially stable. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Bertram and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he has passion for adventuring and risk

Ideals: Athletic. Flaws: Antagonistic, Selfish. Bonds: Poor, Attractive. Occupation: Healer

Voice: Gruff and masculine

Attributes [hide]

Bertram Darlington, Male Human Bard 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 12 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 9 (-1)9 (-1) 18 (+4)10 (+0)
Skills Acrobatics +6, Stealth +6
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp.


Social Check DCs


Dustin Brent, Male Human [Permalink]

Personal [hide]

Description: He wears green leather gloves, a green jacket, and tight pants. His white hair has been sun bleached extensively. His face is scarred and worn.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born in the east, but his parents moved at a very young age to the south. His first spouse was a Mayor, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Regain custody of his son; and doesn't want to be a spice merchant and was forced into it by his family

Flaws: Ugly, Antagonistic, Shy. Bonds: Immigrant, Family. Occupation: Spice Merchant

Voice: Hard of hearing, loud

Attributes [hide]

Dustin Brent, Male Human Ranger 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 17 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 8 (-1)13 (+1) 10 (+0)10 (+0)
Skills Deception +3, Nature +4
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Trey Asheton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a worn and beaten armor. He has shaved his head bald. His eyes, though not visible through his cowl, are hazel.

Personality: He is overprotective of those who hire his services. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born to a pair of adventurers, Trey grew up listening to his mother's many stories. After coming to the age of reason, Trey took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is greedy; and a need for knowledge about a nearby landmark

Ideals: Entrepeneur, Gifted. Bonds: Guardian, Adventurer, Rich. Occupation: Miller

Voice: Dark and ominous

Attributes [hide]

Trey Asheton, Male Human Commoner 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 16 (+3)12 (+1) 12 (+1)14 (+2)
Skills Athletics +1
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Just what you see.


Social Check DCs

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