Balimaar Oakes, Male Human [Permalink]
Personal [hide]
Description: He wears a green armored body suit, with a simple tan line shooting up and back down. He carries with him a set of lances on his belt, each one with a emerald on the hilt. He has a small bristly mustache and wavy brown hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He works hard and plays hard.
History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hasn't been sleeping well lately.
Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and to get a good night's sleep
Ideals: Fighting. Flaws: Insomniac, Hedonist. Bonds: Enemies. Occupation: Interpreter
Voice: Sore throat, cough
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 22 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 15 (+2) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +3
Possessions: 600 gp. 1 Minor magic item.
Tim Wharton, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a very tight haircut. His eyes are blue.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Tim was raised in a hard working conservative environment. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has dedicated himself to building a better world.
Motivation: He has passion for adventuring and risk; and balancing his hectic life and new locksmith responsibilities is difficult
Ideals: Athletic, Opinionated. Flaws: Antagonistic. Bonds: Mentor, Job, Adventurer. Occupation: Locksmith
Voice: Irish accent
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 14 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 7 (-2) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: 11000 sp.
Lance Chester, Male Human [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. He has relatively light skin and is very physically imposing due to his abundance of muscles. With bright silver hair and a scraggly beard. His gray eyes are passionate and lively.
Personality: Lance wants to be seen as a stoic, levelheaded, noble Warlock, so he tries to act the part. He does a good job, for the most part... He is frequently practicing swordplay.
History: He was born in the west, but his parents moved at a very young age to the east. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He left for the west, certain he would find work there.
Motivation: Retire the richest man in the west; and he wants nothing more than to rejoin the army
Ideals: Disciplined, Entrepeneur. Flaws: Ugly. Bonds: Poor, Military, Immigrant. Occupation: Fletcher
Voice: Spits words with contempt
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 24 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 46000 sp. 1 Minor magic item.
Gerald Kendal, Male Human [Permalink]
Personal [hide]
Description: He likes to wear black tank tops with tan pants. He is physically well-built. His black hair is kept up in a ponytail inside a wide-brimmed hat. His gray eyes dart from person to person to random spaces in the air.
Personality: He is calm most of the time but flees social interaction. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Several ex partners dislike his way of doing things and want revenge; and many drow want him driven away
Flaws: Shy, Antagonistic, Disease. Bonds: Attractive, Enemies. Occupation: Carpenter
Voice: Rolls R's
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 29 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 11 (+0) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.
Chad Cotton, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'6" and wears loose pants and a collared shirt complete with sweater beneath his coat. His right hand appears badly burned and disfigured. He has moderate length red hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: Overbrimming with self-confidence, Chad isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born in the south. A few years later when the west was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels threatened by others.
Ideals: Impeccable. Flaws: Ugly, Fearful. Bonds: Immigrant. Occupation: Knight
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 38 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 15 (+2) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 3000 sp. Eye agate (15 gp). Amber (110 gp). Silver pearl (110 gp). Star ruby (1000 gp).
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