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Advanced [show]


Odo Compton, Male Human [Permalink]

Personal [hide]

Description: A 6'3" eastern man, he wears a yellow vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his yellow boots flare out at the collars. His blonde hair is long and unkept. His green eyes lackadaisically let the world flow into them.

Personality: He never swears and excessively uses polite adverbs when speaking. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Body Guard mother left him crippled. He hasn't been sleeping well lately.

Motivation: Balancing his hectic life and new Shoemaker responsibilities is difficult.

Ideals: Optimist, Philantrophist. Flaws: Ugly, Disease, Insomniac. Occupation: Shoemaker

Voice: Uses lots of figures of speech

Attributes [hide]

Odo Compton, Male Human Wizard 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 7 (-2)14 (+2) 15 (+2)6 (-2)
Skills Acrobatics +3, Investigation +4
Senses Passive Perception 12
Languages Common, Goblin, Halfling
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 16000 cp. Moss agate (5 gp). 1 Darkwood Shield. 1 Masterwork studded leather. 1 Masterwork Light steel shield.


Social Check DCs


Godfrey Bentley, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty violet coat over it. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears his hair in dreadlocks. His violet eyes have a joyful gleam in them most of the time.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He plays an instrument quite well.

History: Born in a small village he learned the ways of the warrior from his father. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To unite with his brother; and an old rival family wants him found

Ideals: Joker, Artistic, Fighting. Flaws: Ugly. Bonds: Family. Occupation: Ruler

Voice: Spanish accent

Attributes [hide]

Godfrey Bentley, Male Human Barbarian 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 28 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)14 (+2) 9 (-1)11 (+0)
Skills Persuasion +2, Religion +4
Senses Passive Perception 9
Languages Common, Elven, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2200 sp. Deep green spinel (70 gp). Jasper (40 gp). 1 Superior lock. 1 Healer’s kit.


Social Check DCs


Ralf Royston, Male Human [Permalink]

Personal [hide]

Description: This man is typically in his Miller uniform, and sports empty pouches on his belt. His brown hair is kept up in a ponytail inside a deerstalker hat. His face is scarred and worn.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He does not believe in violence as a means to an end. He is a dedicated Miller but believes his peers are too gung-ho.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Like his father and his sister before him, after school he went straight into learning to become a Miller. He inherited the family business which he has now maintained for 2 years.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Pacifist. Flaws: Ugly, Disease, Insomniac. Bonds: Job. Occupation: Miller

Voice: Strong lisp

Attributes [hide]

Ralf Royston, Male Human Wizard 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)10 (+0) 16 (+3)11 (+0)
Skills Athletics +4, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 90 pp. Silver comb with moonstones (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). 1 Silver holy symbol. 1 Masterwork Musical instrument. 1 Silk rope.


Social Check DCs


Hubert Dumph, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many grey ritualistic tattoos. He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His hair is cut close to his head. His gray eyes peer out from beneath his wide-brimmed black hat.

Personality: He likes to make people angry or surprised. Flattery will make him almost putty in your hands.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He moved from fad to fad and when he turned 15 he discovered dancing. He has never given up on his dancing dream.

Motivation: To find somewhere to settle down; and he's repulsed by the pc

Ideals: Artistic. Flaws: Ugly, Antagonistic, Selfish, Mundane. Occupation: Barkeep

Voice: High pitched and raspy

Attributes [hide]

Hubert Dumph, Male Human Sorcerer 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 21 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)16 (+3) 17 (+3)8 (-1)
Skills Nature +6, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Elven, Gnome, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146640000

Possessions: 600 gp.


Social Check DCs


Richard Ansley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears long strands of opal and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His auburn hair is smooth and relatively long. His eyes are amber and catlike.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: A powerful wizard made him what he is. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: Money/treasure.

Ideals: Athletic. Flaws: Selfish, Hedonist. Bonds: Rich, Mentor. Occupation: Knight

Voice: Pronounces O like U

Attributes [hide]

Richard Ansley, Male Human Paladin 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)4 (-3) 9 (-1)11 (+0) 6 (-2)11 (+0)
Skills Acrobatics -1, Arcana +2
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp. Emerald (800 gp). 3 Alchemist’s fire.


Social Check DCs

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