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Advanced [show]


Kyle Cornish, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing a long, red cloak. His auburn hair is drawn into a tight pony tail with a rose scrunchie. His otherwise smooth face is marked with small tiny scars.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Kyle was born the youngest of three triplets. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Regain custody of his son; and to reunite with his old friends

Flaws: Antagonistic, Fearful. Bonds: Family, Rich, Adventurer. Occupation: Priest

Voice: Sleepy voice

Attributes [hide]

Kyle Cornish, Male Human Warrior 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)8 (-1) 11 (+0)17 (+3)
Skills Insight +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Adelard Bentham, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing colorful clothing, dressed as a Masseuse. His red hair is cut short with large spiked bangs in the front. His ears are large.

Personality: He is mildly Human supremacist, though he does not identify as such. When he's not drinking or sleeping the drinks off, he's doing singing.

History: Born to a Bounty Hunter, his father struggled to pay the bills. His first spouse was a Bounty Hunter, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Bounty Hunter they were divorced and he won custody of their daughter. He worked as a Masseuse, and he later adopted a second daughter.

Motivation: He is not mentally stable, and does not behave rationally; and an old rival family wants him found

Ideals: Artistic. Flaws: Ugly, Racist, Insane. Bonds: Poor, Family. Occupation: Masseuse

Voice: Sensual and smooth

Attributes [hide]

Adelard Bentham, Male Human Warlock 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)10 (+0) 6 (-2)10 (+0)
Skills Investigation +2, Performance +2
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Geoffrey Hartford, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he typically wears yellow cloth garments or leather armor. His brown hair is braided into rings. This blue eyed southerner is not easily forgotten.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born the only child of a wealthy merchant. He helped his father out around the business and became quite the natural. He ran away from his former home and has been making his living as a Knight for the past few years.

Motivation: To clean up the streets; and sabotage a competitor

Ideals: Philantrophist, Entrepeneur. Flaws: Terse. Bonds: Job, Guardian. Occupation: Knight

Voice: Dutch accent

Attributes [hide]

Geoffrey Hartford, Male Human Bard 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)12 (+1) 11 (+0)10 (+0)
Skills Athletics +3, History +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 400 gp. A small bag of saffron. (40 gp).


Social Check DCs


Gerald Vance, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears suspenders and brown workpants. His shirt is blue, and he wears a heavy brown leather apron most of the time. He is tall, broad shouldered and powerfully built. He is bald on top and has large red tufts of hair around his ears. He has a dull look in his brown eyes.

Personality: He will rave to anyone who will listen. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born in the east to a Ruler, Gerald learned a great deal about his mother's area of expertise. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new ruler responsibilities is difficult

Flaws: Ugly, Insane, Antagonistic, Racist. Bonds: Job. Occupation: Ruler

Voice: Strong lisp

Attributes [hide]

Gerald Vance, Male Human Aristocrat 6
Medium (5'7") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 30 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 9 (-1)12 (+1) 13 (+1)13 (+1)
Skills Investigation +4, Medicine +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2

Possessions: 500 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (20 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Gold and topaz bottle stopper cork (1100 gp). Fire opal pendant on a fine gold chain (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


William Blakeley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is always cut to a buzz. His eyes are likewise hazel.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He works hard and plays hard.

History: William hails from a village terrorized by gnolls. William abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To settle down with his crush; and wants a kiss

Flaws: Hedonist. Bonds: Attractive, Enemies, Adventurer, Has a crush. Occupation: Brewer

Voice: Nasally tone

Attributes [hide]

William Blakeley, Male Human Paladin 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 7 (-2)10 (+0) 15 (+2)16 (+3)
Skills Investigation +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp. Black pearl (900 gp).


Social Check DCs

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