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Advanced [show]


Percival Marlowe, Male Human [Permalink]

Personal [hide]

Description: This man wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a quarterstaff, but if one is not available he will default to his sai. He is muscular with a powerful set of arms. His hair is always cut to a buzz. His fierce hazel eyes like to dwell on things.

Personality: He is business-like. He takes instructions and follows them to the letter. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Sold as a small child to a necromancer, Percival was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Professionalism, Impeccable. Bonds: Mentor, Rich. Occupation: Adventurer

Voice: Soft and melodious

Attributes [hide]

Percival Marlowe, Male Human Cleric 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 8 (-1)12 (+1) 15 (+2)12 (+1)
Skills Athletics +1, Investigation +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 100 gp.


Social Check DCs


Kody Gracey, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean blue cloak covering his clean studded leather. He carries a battered shortbow and tarnished whip as well. His black hair is long and unkept. His brown eyes have a joyful gleam in them most of the time.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He also is a firm believer in the manly ideal.

History: Sold as a small child to a brothel owner, Kody was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kody fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To find somewhere to settle down.

Ideals: Fighting, Passionate. Flaws: Ugly, Impulsive. Bonds: Mentor. Occupation: Fletcher

Voice: Sore throat, cough

Attributes [hide]

Kody Gracey, Male Human Rogue 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 8 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 6 (-2)13 (+1) 14 (+2)16 (+3)
Skills Investigation +4, Medicine +5
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 700 gp.


Social Check DCs


Randal Northcott, Male Human [Permalink]

Personal [hide]

Description: He wears dull black sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bastard sword, just in case. His golden hair and beard is wavy and long. He is baby faced.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Gifted from a young age, Randal studied abroad. Like his mother and his sister before him, after school he went straight into learning to become a Barkeep. He hasn't been sleeping well lately.

Motivation: To clean up the streets; and wants to open a new tavern

Ideals: Gifted. Flaws: Antagonistic, Insomniac. Bonds: Job, Guardian. Occupation: Barkeep

Voice: Scottish accent

Attributes [hide]

Randal Northcott, Male Human Expert 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)15 (+2) 10 (+0)9 (-1)
Skills Athletics +3, Perception +2
Senses Passive Perception 12
Languages Common, Draconic, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Patrick Melancon, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has wavy silver hair. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: A deeply religious man he believes everything happens for a reason. He does not trust anyone and sleeps with one eye open.

History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He then took over the family business and is one of the better Doctor for hire.

Motivation: His spouse's relatives view him with great suspicion; and to unite with his brother

Flaws: Addict, Insomniac. Bonds: Religious, Mentor, Job, Family. Occupation: Doctor

Voice: Australian accent

Attributes [hide]

Patrick Melancon, Male Human Rogue 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 30 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 17 (+3)9 (-1) 11 (+0)10 (+0)
Skills History +1, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 60 pp. Aquamarine (700 gp). Violet garnet (700 gp). Moonstone (60 gp). Aquamarine (700 gp). 1 Minor magic item.


Social Check DCs


Gunter Reid, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he likes to wear ponchos typically of a light brown in addition to tight pants. His brown hair is long and unkept. He wears large thick round spectacles.

Personality: Gunter speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His childhood dream was to be a Mason, but he was a colossal failure. He struck the Servant job and began his own company from there.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Impeccable. Flaws: Ugly, Impulsive. Bonds: Religious, Job. Occupation: Servant

Voice: Shortens vowels

Attributes [hide]

Gunter Reid, Male Human Warrior 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 15 (+2)14 (+2) 10 (+0)14 (+2)
Skills Deception +5, Religion +5
Senses Passive Perception 10
Languages Common, Halfling, Terran
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1

Possessions: Bloodstone (40 gp). Golden pearl (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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