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Advanced [show]


John Bentley, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is blonde, silky, and of moderate length. His eyes are likewise violet.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: John was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Passionate. Flaws: PTSD. Bonds: Attractive, Family, Poor. Occupation: Body Guard

Voice: Whispers

Attributes [hide]

John Bentley, Male Human Monk 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)14 (+2) 10 (+0)16 (+3)
Skills Persuasion +5, Stealth +3
Senses Passive Perception 10
Languages Common, Auran, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Dean Vance, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His skin is also unnaturally pale. He has moderate length white hair. He has a tattooed face.

Personality: Overbrimming with self-confidence, Dean isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born to a pair of adventurers, Dean grew up listening to his father's many stories. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with his absent father; and he wants to meet his childhood hero

Ideals: Impeccable, Justice. Flaws: Ugly. Bonds: Adventurer, Nature, Family. Occupation: Sellsword

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Dean Vance, Male Human Monk 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 22 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)15 (+2) 7 (-2)15 (+2)
Skills Athletics +4, Medicine +1
Senses Passive Perception 8
Languages Common, Infernal, Draconic
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Bradshaw, Male Human [Permalink]

Personal [hide]

Description: 5'0" and lanky with angular features, he is an attractive figure. He wears a custom-built plate barding that's adorned with black lining and desert motifs. He wears a broad hat to hide his balding. His otherwise smooth face is marked with small tiny scars.

Personality: Aggressive, abrasive, and angry, Guy embodies much of what other species detest in the Humans. He always tries to repair and not replace. It was this mentality that drove him into the Miller business.

History: He was born into a rich family. While studying, he fell in love. They married and had a son. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Rich, In love. Occupation: Miller

Voice: pre-pubescent

Attributes [hide]

Guy Bradshaw, Male Human Cleric 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 8 (-1)14 (+2) 12 (+1)16 (+3)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Aquan, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: Sard (50 gp). Rhodochrosite (8 gp). Deep green spinel (140 gp).


Social Check DCs


Nicholas Dryden, Male Human [Permalink]

Personal [hide]

Description: He wears a green coat over a red low-cut shirt, and a broad hat upon his head. He carries a battered glaive and tarnished ceremonial dagger as well. He wears a broad hat to cover his moderate length black hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He acts crazy and hedonistic. He would rather hide behind his crafts than deal with other people.

History: He is the product a well kept family trust fund and as such has never really known need. He has had some formal painting training, and achieved minor success. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Flaws: Insomniac, Hedonist, Shy. Occupation: Crown-heir

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Nicholas Dryden, Male Human Ranger 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 21 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)14 (+2) 16 (+3)12 (+1)
Skills Insight +6, Performance +4
Senses Passive Perception 13
Languages Common, Druidic, Giant
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 600 gp. Brass mug with jade inlays (600 gp).


Social Check DCs


Gerard Winchester, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He very much looks the part of a Herbalist. His golden hair is drawn into a tight pony tail with a card scrunchie. His ears are large.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Gerard enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Gerard was raised in a hard working conservative environment. He dropped out of school before completing his studies. He struck the Herbalist job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg; and to be a unemployed again

Ideals: Logical. Flaws: Ugly, Insomniac, Hedonist. Bonds: Job. Occupation: Herbalist

Voice: Pirate accent

Attributes [hide]

Gerard Winchester, Male Human Expert 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 15 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 7 (-2)11 (+0) 8 (-1)12 (+1)
Skills Athletics +4, Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 200 gp. 1 Everburning torch. 1 Everburning torch. 4 Thunderstones.


Social Check DCs

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