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Advanced [show]


Trey Berkeley, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male likes to wear darkened spectacles and heavy clothing, no matter the weather. He is tall, broad shouldered and powerfully built. He wears his hair in dreadlocks. His blue unseeing eyes seem to look past you.

Personality: Trey is depressed about a lot of things. He tends to be a nihilist. Trey enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His first spouse was a Ruler, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Wants to raise his children well.

Ideals: Gifted. Flaws: Disease, Depressed, Hedonist. Bonds: Family. Occupation: Bather

Voice: Low and grunting

Attributes [hide]

Trey Berkeley, Male Human Cleric 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)8 (-1) 14 (+2)16 (+3)
Skills Performance +5, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: Just what you see.


Social Check DCs


Drogo Anderton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who tends to wear a large tan jacket. He has dyed his greying black hair a little too much giving a sharp black color. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Drogo reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to have a good time and be beloved; and wants to raise his children well

Ideals: Persistence, Optimist. Flaws: Addict, Shy. Bonds: Family, Military. Occupation: Architect

Voice: Squeaky

Attributes [hide]

Drogo Anderton, Male Human Barbarian 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 13 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)14 (+2) 12 (+1)12 (+1)
Skills Performance +3, Stealth +2
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp. Solid gold idol (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Sapphire pendant on gold chain (500 gp).


Social Check DCs


Arnold Reed, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle, and he perpetually has his shortspear ready. His long chestnut hair reaches down to his waist. He has a tattooed face.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He receives visions of the future at random moments

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His parents enrolled him in a Fighter school at a young age so that he could practice his psionic talents. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Arnold fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to have a good time and be beloved; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting, Optimist, Gifted. Bonds: Slave. Occupation: Actor

Voice: Uses lots of figures of speech

Attributes [hide]

Arnold Reed, Male Human Fighter 6
Medium (6'3") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 41 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 11 (+0)8 (-1) 12 (+1)15 (+2)
Skills Investigation +2, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple -1

Possessions: 100 gp. Chalcedony (40 gp). Carnelian (40 gp). Deep blue spinel (1600 gp). Violet garnet (1600 gp).


Social Check DCs


Anselm Melancon, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He likes to wear ponchos typically of a light blue in addition to tight pants. His hair is short and black. He wears a mask on his face.

Personality: While he acts the brute, he is far gentler than he would appear. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born in a small village he learned the ways of the warrior from his mother. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He tends to his Laborer job now, and dutifully fulfills any obligations he has.

Motivation: To reunite with his old friends; and he is unsatisfied with his job

Ideals: Athletic, Fighting. Flaws: Hedonist. Bonds: Mentor, Job, Adventurer. Occupation: Laborer

Voice: French accent

Attributes [hide]

Anselm Melancon, Male Human Druid 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 6 (-2)7 (-2) 10 (+0)10 (+0)
Skills Arcana +0, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: Just what you see.


Social Check DCs


Henry York, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is well dressed, but even with his fine clothing he looks run-down. He has done his best to style his golden hair to look like a famous performer. He is very pretty but has cold, dead eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: He is greedy.

Flaws: Shy, Forgetful. Bonds: Attractive, Immigrant, Rich. Occupation: Marshal

Voice: Posh accent

Attributes [hide]

Henry York, Male Human Rogue 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)10 (+0) 9 (-1)8 (-1)
Skills Investigation +2, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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