Odo Springfield, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears his silver hair up in a very large beehive style do. His fair skin shows little sign of his aristocratic breeding.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Born in a small village he learned the ways of the warrior from his mother. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He uses money and sex appeal to get what he needs; and he loathes his own lifestyle
Ideals: Fighting. Flaws: Depressed. Bonds: Attractive, In love, Debt, Rich. Occupation: Miller
Voice: Soft and melodious
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 14 (+2) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: Gold dragon comb with red garnet eye (400 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp).
Henry Tatum, Male Human [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane, and carries warhammers. His hair is greying and his face has many wrinkles. His green eyes lackadaisically let the world flow into them.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Born to a Guard, his mother struggled to pay the bills. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Meet up once more with his childhood friend; and sabotage a competitor
Ideals: Fighting. Flaws: Shy. Bonds: Poor, Adventurer, Job, Nature. Occupation: Fortune-teller
Voice: American accent
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 4 (-3) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 300 gp. 1 Masterwork Musical instrument.
Wymar Atherton, Male Human [Permalink]
Personal [hide]
Description: This malnourished man prefers to wear green pants and tee shirts. His red hair is unkempt and raggedy. He tend to wears goggles to shield his eyes.
Personality: He loves telling others what to do and how they should feel about things. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: When he was but 3 years old his parents immigrated from the west. A gypsy cursed him at a young age, leading to his ugly appearance. He has since lost track of the people in his past.
Motivation: To unite with his brother; and wants to raise his children well
Ideals: Opinionated. Flaws: Ugly. Bonds: Poor, Family, Immigrant. Occupation: Carpenter
Voice: Shortens vowels
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 37 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 16 (+3) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 300 gp.
Adelard Blakeley, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His auburn hair is unkempt and raggedy. His face is covered beneath a completely black helmet.
Personality: He snorts whenever he laughs or is feeling confident. He is obsessed with a lost civilization.
History: Born to a poor family in the city he treasured whatever gifts he got. Adelard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.
Motivation: He has passion for adventuring and risk.
Ideals: Athletic. Flaws: Ugly. Bonds: Adventurer, Poor. Occupation: Merchant
Voice: Whispers
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 10 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 8 (-1) | 18 (+4) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Infernal, Abyssal, Halfling, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 1 Masterwork Common Ranged Weapon.
Ralf Breeden, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy white stubble. He wears a tan shirt with thin yellow vertical stripes and tan pants. He has a hunchback. His white hair and beard is wavy and long. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: A deeply religious man he believes everything happens for a reason. Ralf is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He comes from a rich northern family. He was an athlete and attended two major summer competitions. He never won. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Find a way to reverse the transformation of his sister; and he is greedy
Ideals: Athletic. Flaws: Ugly. Bonds: Religious, Family, Rich. Occupation: Stableman
Voice: Farmer accent
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 51 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 18 (+4) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 4000 sp. Red garnet (50 gp). Citrine (60 gp). Smoky quartz (60 gp). Rose (60 gp).
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