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NPC Generator

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Advanced [show]


Raymond Blakeley, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a club, but if one is not available he will default to his quarterstaff. He is tall, broad shouldered and powerfully built. He sports a flattop hair cut. His skin is flawless and his green eyes scan people very quickly.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Raymond hails from a village terrorized by giants. His family was turned out during the war. He and his family wandered south to less war torn lands. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and someone believes him a fraud

Ideals: Philantrophist. Flaws: PTSD. Bonds: Attractive, Enemies. Occupation: Slave Trader

Voice: Thin and wheezing

Attributes [hide]

Raymond Blakeley, Male Human Wizard 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 18 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 14 (+2)10 (+0) 14 (+2)16 (+3)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: Eyepatch with mock eye of sapphire and moonstone (800 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). Fire opal pendant on a fine gold chain (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alexandre Whitby, Male Human [Permalink]

Personal [hide]

Description: A 6'4" northern man, he is armored in gleaming platemail with gilded edges. A flowing yellow cape and mantle trimmed with soft grey waves gently in the breeze. He wears his white hair up in a very large beehive style do. His eyes are brown and he is always smoking a pipe.

Personality: Overbrimming with self-confidence, Alexandre isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He comes from a rich northern family. He dropped out of school to support his sick mother, and resented it. He now spends his time doing works of charity.

Motivation: Doesn't want to be a Glassblower and was forced into it by his family; and wants to raise his children well

Ideals: Impeccable, Philantrophist, Logical. Bonds: Rich, Family. Occupation: Glassblower

Voice: Spits and sputters

Attributes [hide]

Alexandre Whitby, Male Human Sorcerer 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 13 (+1)10 (+0) 10 (+0)9 (-1)
Skills Acrobatics +6, Athletics +1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 2000 cp.


Social Check DCs


Theodoric Oakes, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears light armors faded through time and improper care. His hair is auburn, silky, and of moderate length. He wears a mask on his face.

Personality: His tongue was cut out and he uses sign language. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Cursed with vampirism at a very young age, Theodoric has worked very hard to control his curse. He was granted martial powers by his dying sister.

Motivation: To share knowledge with the world; and he is compelled to act according to his religious beliefs

Ideals: Logical, Gifted. Flaws: Disease. Bonds: Attractive. Occupation: Interpreter

Voice: Complex vocabulary, royal

Attributes [hide]

Theodoric Oakes, Male Human Sorcerer 7
Medium (5'0") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 28 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)14 (+2) 14 (+2)13 (+1)
Skills Animal Handling +5, Nature +5
Senses Passive Perception 12
Languages Common, Draconic, Undercommon
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366640

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Chad Hampton, Male Human [Permalink]

Personal [hide]

Description: This man is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft black waves gently in the breeze, and sports empty pouches on his belt. His hair is long and white with streaks of silver, and is pulled back with small green clips. His beard is silver, braided, and well cared for. His eyes, though not visible through his cowl, are gray.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has been saving his money to try and buy his sister's freedom.

Motivation: He has money and likes to spend it; and his relatives are trying to arrange a marriage

Ideals: Artistic, Gifted. Flaws: Antagonistic. Bonds: Rich, Family. Occupation: Cook

Voice: Speaks in third person

Attributes [hide]

Chad Hampton, Male Human Warlock 9
Medium (6'2") Human, Neutral Good (CR 9)
Armor Class 10
Hit Points 59 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)15 (+2) 10 (+0)13 (+1)
Skills Insight +3, Investigation +5
Senses Passive Perception 10
Languages Common, Goblin, Terran
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322222

Possessions: 1800 gp. Malachite (16 gp). Golden yellow topaz (1400 gp). 1 Minor magic item.


Social Check DCs


Randal Altham, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. With a patchy auburn beard and wild auburn hair. He has a dull look in his violet eyes.

Personality: Randal speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is lazy, self-centered, vain, and jealous.

History: Randal was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Fighting, Impeccable. Flaws: Selfish. Bonds: Poor, Adventurer. Occupation: Healer

Voice: Old thin voice

Attributes [hide]

Randal Altham, Male Human Aristocrat 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 9 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 7 (-2)16 (+3) 11 (+0)9 (-1)
Skills Athletics +5, Survival +2
Senses Passive Perception 10
Languages Common, Auran, Draconic, Druidic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +2

Possessions: 20 pp.


Social Check DCs

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