Hugh Ryley, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a violet cloak and cross-gartered black stockings. He has a long white beard with little hanging trinkets. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: Hugh is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born at the edge of vast forest. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Navigator. He has achieved small success as a Navigator.
Motivation: He is not mentally stable, and does not behave rationally; and expand his business
Ideals: Extrovert. Flaws: Insane, Shy. Bonds: Nature, Job. Occupation: Navigator
Voice: American accent
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 9)
Armor Class 8
Hit Points 58 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 12 (+1) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +1 / 3d4-2, Grapple +1
Possessions: Red spinel (60 gp). Black pearl (1400 gp). Violet garnet (1400 gp). Aquamarine (1400 gp). Rhodochrosite (8 gp). Coral (60 gp). Iolite (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rolf Windsor, Male Human [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and is wearing a long, black, dusty cloak. His skin is also unnaturally pale. He wears his chestnut hair up in a very large beehive style do. His eyes, though not visible through his cowl, are brown.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Flattery will make him almost putty in your hands.
History: He is the product a well kept family trust fund and as such has never really known need. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He wants nothing more than to rejoin the army; and he is greedy
Flaws: Ugly, Antagonistic, Selfish. Bonds: Rich, Adventurer, Military. Occupation: Banker
Voice: Voice breaks
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 8 (-1) | 8 (-1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 90 pp. Coral (40 gp). Jet (40 gp). Sard (70 gp). 1 Masterwork Common Melee.
Wymar Clive, Male Human [Permalink]
Personal [hide]
Description: He wears a tan shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. His attire stands in sharp contrast to his spear, which is beautifully polished and possesses an ornate carving of a dagger on it. His black hair is cut short. His eyes are violet.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: He has money and likes to spend it; and further expansion of business
Ideals: Impeccable, Philantrophist. Bonds: Rich, Immigrant, Job. Occupation: Barber
Voice: Boston accent
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 28 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 10 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 22000 sp.
Randal Home, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 6'5" and wears a tight fitting tan shirt and pants. He sports a flattop hair cut. He wears an eyepatch.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Randal is combative with any and all who dare try his patience in the slightest.
History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He is currently in port desperately looking for someone to get him out; and a strong sense of loyalty to human people
Ideals: Justice. Flaws: Ugly, Secretive. Bonds: Nature. Occupation: Spice Merchant
Voice: Old thin voice
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 13 (+1) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Dean Middleton, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a black suit, pastel shirt, and black tie. He is portly but not overly obese. His hair is golden and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He snorts whenever he laughs or is feeling confident. He uses divination through singing.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Some 4 years later his spouse died after the birth of his daughter. Heartbroken, Dean never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: His religion dominates his actions; and he doesn't get along with people that don't share his tastes
Ideals: Gifted, Impeccable. Bonds: Religious, In love. Occupation: Barrister
Voice: Spanish accent
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 32 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 14 (+2) | 8 (-1) | 7 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
Possessions: 3000 sp. Moss agate (16 gp). Obsidian (16 gp). Malachite (16 gp). 1 Minor magic item. 1 Minor magic item.
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