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NPC Generator

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Advanced [show]


Gunter Stafford, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. He is baby faced.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born to a poor family in the city he treasured whatever gifts he got. His first spouse was a Spy, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his sister recently and the two have been together since.

Motivation: Wants a kiss; and wants his loneliness to end

Ideals: Philantrophist. Flaws: Cynical. Bonds: Poor, Family, Has a crush. Occupation: Miner

Voice: Sensual and smooth

Attributes [hide]

Gunter Stafford, Male Human Fighter 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 7
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)5 (-3) 11 (+0)8 (-1) 13 (+1)13 (+1)
Skills Animal Handling +4, Athletics +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +0 / 2d4-3, Grapple +2

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roger Stafford, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He has a large brown mantle and cape that has been intricately interwoven into his grey robe. His brown hair is singed and shortened. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Butcher arts, while his mother instructed him in etiquette, music and courtly manner. After coming to the age of reason, Roger took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it.

Ideals: Gifted. Flaws: Ugly, Greedy, Impulsive. Bonds: Rich. Occupation: Butcher

Voice: Hollow voice

Attributes [hide]

Roger Stafford, Male Human Commoner 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 8 (-1)12 (+1) 13 (+1)5 (-3)
Skills History +3, Persuasion -1
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 30000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Godfrey Denholm, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears violet trousers with green and tan striped suspenders. He wears various colorful collared shirts. He keeps his long red hair kept up in a rat tail. He has a dull look in his blue eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: Money/treasure.

Ideals: Athletic, Passionate, Logical. Bonds: Religious, Rich. Occupation: Dilettante

Voice: Gruff and masculine

Attributes [hide]

Godfrey Denholm, Male Human Warrior 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)12 (+1) 7 (-2)14 (+2)
Skills Religion +4, Stealth +5
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 2000 sp. Brass mug with jade inlays (300 gp). Large well-done wool tapestry (300 gp). Large well-done wool tapestry (300 gp). Embroidered silk and velvet mantle with numerous moonstones (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Gresham, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears grey leather gloves, a grey jacket, and tight pants. He has dyed his greying auburn hair a little too much giving a sharp auburn color. He wears a mask on his face.

Personality: He snorts whenever he laughs or is feeling confident. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in a small village he learned the ways of the warrior from his father. He has chosen to use the inheritance that was left to him frivolously. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To reunite with his absent father; and he is greedy

Ideals: Fighting, Persistence. Bonds: Rich, Family. Occupation: Stableman

Voice: Switch between two voices

Attributes [hide]

Bertram Gresham, Male Human Wizard 8
Medium (5'9") Human, Lawful Good (CR 8)
Armor Class 8
Hit Points 41 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 15 (+2)12 (+1) 9 (-1)6 (-2)
Skills Nature +4, Survival +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 2d10+0, Ranged +1 / 2d10-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 700 gp.


Social Check DCs


Kyle Ryland, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears bulky black painted plate armor. His white hair has been sun bleached extensively. He has a tattooed face.

Personality: He will rave to anyone who will listen. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born to a pair of adventurers, Kyle grew up listening to his father's many stories. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature dagger.

Motivation: He has passion for adventuring and risk.

Ideals: Professionalism. Flaws: Ugly, Insane. Bonds: Poor, Adventurer. Occupation: Laborer

Voice: Uses sign language

Attributes [hide]

Kyle Ryland, Male Human Bard 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 9 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 7 (-2)16 (+3) 15 (+2)11 (+0)
Skills Arcana +6, Performance +3
Senses Passive Perception 12
Languages Common, Goblin, Dwarven, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143310000

Possessions: 500 gp.


Social Check DCs

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