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Advanced [show]


Anthony Tewksbury, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears an old set of leather armor, nicked and torn by the ravages of time and battle. His white hair is thinning but still full. He wears an eyepatch.

Personality: He acts crazy and hedonistic. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Gifted from a young age, Anthony studied abroad. Through the years after Anthony was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Anthony's mother didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Ugly, Hedonist, Antagonistic. Occupation: Tailor

Voice: Can't modulate volume

Attributes [hide]

Anthony Tewksbury, Male Human Adept 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 30 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)16 (+3) 12 (+1)18 (+4)
Skills Investigation +5, Performance +6
Senses Passive Perception 11
Languages Common, Infernal, Gnome, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 500 gp. Carnelian (20 gp). Tourmaline (70 gp). Golden yellow topaz (1200 gp). Black pearl (1200 gp). 1 Minor magic item.


Social Check DCs


Randal Norton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He dresses well, typically a more casual-formal manner. He wears his hair in dreadlocks. This brown eyed northerner is not easily forgotten.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born to a pair of big game hunters, but was frequently ill as a child. From his teen years he was always beautiful and desirable, so people have always doted on him. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom.

Ideals: Athletic, Professionalism. Flaws: Mundane, Disease. Bonds: Attractive. Occupation: Healer

Voice: German accent

Attributes [hide]

Randal Norton, Male Human Rogue 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)16 (+3) 7 (-2)9 (-1)
Skills Insight +0, Intimidation +1
Senses Passive Perception 8
Languages Common, Gnome, Undercommon, Halfling
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 300 gp. Eye agate (10 gp). Malachite (10 gp). Amber (100 gp). Sard (50 gp). 1 Minor magic item.


Social Check DCs


Adelard Redfield, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his rapier with his veritable burlap sack of a shirt. He has a slight overbite and is overall scrawny. His hair is greying and his face has many wrinkles. His violet eyes dart from person to person to random spaces in the air.

Personality: He is business-like. He takes instructions and follows them to the letter. He has a habit of throwing himself into exceedingly dangerous situations.

History: The child of a Jeweler, who enjoyed hunting, Adelard was taken on many hunting expeditions. Adelard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Days after completing his studies, news broke out that his hometown was attacked by brigands. Adelard was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: He's repulsed by the PC; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Professionalism. Flaws: Impulsive, Antagonistic. Bonds: Nature, Enemies. Occupation: Baker

Voice: Slurs words

Attributes [hide]

Adelard Redfield, Male Human Paladin 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 9 (-1)12 (+1) 15 (+2)10 (+0)
Skills Arcana +3, Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp. Red-brown spinel (90 gp). Onyx (40 gp).


Social Check DCs


Hubert Garfield, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. His hair is black and curly. His gray eyes dart from person to person to random spaces in the air.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: A powerful brothel owner made him what he is. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: An old rival family wants him found; and money/treasure

Bonds: Attractive, Job, Family, Mentor, Rich. Occupation: Engraver

Voice: Gruff and masculine

Attributes [hide]

Hubert Garfield, Male Human Ranger 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)12 (+1) 17 (+3)11 (+0)
Skills History +3, Religion +3
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp.


Social Check DCs


Gerald Thornton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a blue coat over a pastel low-cut shirt, and a feathered hat upon his head. He has golden hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. A true patriot, Gerald would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born to a Spy, his father struggled to pay the bills. When Gerald reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To share knowledge with the world; and he wants nothing more than to rejoin the army

Ideals: Fighting, Logical. Flaws: Antagonistic. Bonds: Military, Poor. Occupation: Apothecary

Voice: Slow speaker

Attributes [hide]

Gerald Thornton, Male Human Commoner 7
Medium (6'3") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 17 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)17 (+3) 17 (+3)15 (+2)
Skills Athletics +5, Performance +5
Senses Passive Perception 13
Languages Common, Draconic, Giant, Goblin
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +5

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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