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Advanced [show]


Solomon Everly, Male Human [Permalink]

Personal [hide]

Description: This man wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a spear, but if one is not available he will default to his monstrous two handed axe. He has a penchant for wearing a ring with an oversized topaz on his right hand. His silver hair and beard is wavy and long. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a bit of a xeno-phobe, disliking non-Humans.

History: Born in the west to a Mortician, Solomon learned a great deal about his father's area of expertise. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now owns his own business.

Motivation: Human compassion; and to protect his home

Flaws: Racist. Bonds: Rich, Guardian, Job. Occupation: Mortician

Voice: Speaks like tongue is numb

Attributes [hide]

Solomon Everly, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 13 (+1)13 (+1) 13 (+1)9 (-1)
Skills Arcana +3, Nature +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 2000 cp.


Social Check DCs


Simon Mitchell, Male Human [Permalink]

Personal [hide]

Description: Standing 5'0", this man wears bulky red painted plate armor. He has a long silver beard with little hanging trinkets. His face is scarred and worn.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He does not trust anyone and sleeps with one eye open.

History: A powerful brothel owner made him what he is. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. After a long history of fighting, Simon and his spouse have recently divorced.

Motivation: To get a good night's sleep; and he wants nothing more than to rejoin the army

Flaws: Ugly, Antagonistic, Insomniac. Bonds: Mentor, Military. Occupation: Herbalist

Voice: Slow speaker

Attributes [hide]

Simon Mitchell, Male Human Commoner 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 26 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 17 (+3)13 (+1) 9 (-1)14 (+2)
Skills History +3, Perception +1
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Rolf Kelsey, Male Human [Permalink]

Personal [hide]

Description: Standing 5'6", this man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His red hair is still thick. His face is scarred and worn.

Personality: A skeptical and narcissistic man, Rolf's first love is himself. His second love is also himself. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Rolf abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has passion for adventuring and risk; and revenge

Ideals: Impeccable. Flaws: Ugly. Bonds: Rich, Religious, Adventurer, Enemies. Occupation: Armorer

Voice: Dutch accent

Attributes [hide]

Rolf Kelsey, Male Human Bard 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)12 (+1) 16 (+3)13 (+1)
Skills Deception +4, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 500 gp. Black pearl (1300 gp). Chalcedony (40 gp). Aquamarine (1300 gp). Jet (120 gp). 1 Darkwood Shield. 1 Masterwork Light wooden shield. 1 Darkwood Shield. 1 Buckler.


Social Check DCs


Alex Allerton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears tan trousers with black and tan striped suspenders. He wears various colorful collared shirts. His head has been shaved. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He takes great joy in being the best Tanner in town.

History: Alex was raised in a hard working conservative environment. When money was particularly tight he was walking through alleys when he overheard a Tanner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has set out to sabotage the competition.

Motivation: Further expansion of business.

Flaws: Ugly, Insane. Bonds: Enemies, Job, Poor. Occupation: Tanner

Voice: Excited and jittery

Attributes [hide]

Alex Allerton, Male Human Rogue 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)10 (+0) 9 (-1)9 (-1)
Skills Medicine +2, Religion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: Moss agate (5 gp). Star ruby (1000 gp). Obsidian (5 gp). Golden yellow topaz (1400 gp).


Social Check DCs


Aldous Rutland, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he is generally well dressed albeit a few years behind the times. He wears his hair in dreadlocks. His green unseeing eyes seem to look past you.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A gifted student he started as a Assassin, but he got bored and became a Carpenter. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Assassin again; and he is unsatisfied with his job

Flaws: Disease. Bonds: Attractive, Guardian, Job. Occupation: Carpenter

Voice: High pitched, excited

Attributes [hide]

Aldous Rutland, Male Human Commoner 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)10 (+0) 14 (+2)15 (+2)
Skills Arcana +2, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1100 sp. 1 Chain shirt. 1 Masterwork Light steel shield.


Social Check DCs

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