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NPC Generator

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Advanced [show]


Simon Royston, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He carries with him a set of kukris on his belt, each one with a opal on the hilt. His red hair is cut jaggedly and amateurishly. His eyes, though not visible through his cowl, are violet.

Personality: Aggressive, abrasive, and angry, Simon embodies much of what other species detest in the Humans. He plays an instrument quite well.

History: When he was but 6 years old his parents immigrated from the west. His parents enrolled him in a Commoner school at a young age so that he could practice his arcane talents. He left for the west, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting, Artistic, Gifted. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Courier

Voice: Spanish accent

Attributes [hide]

Simon Royston, Male Human Commoner 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 35 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 18 (+4)9 (-1) 15 (+2)9 (-1)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 700 gp.


Social Check DCs


Anselm Conway, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is wearing colorful clothing, dressed as a Stableman. His white hair is long and unkept. His thin eyebrows rest above his beady gray eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He also has developed a complete distrust of the Apothecary profession.

History: He was born in the west. He helped his mother out around the business and became quite the natural. He left for the west, certain he would find work there.

Motivation: Further expansion of business; and someone believes him a fraud

Ideals: Persistence. Flaws: Ugly. Bonds: Job, Immigrant, Enemies. Occupation: Stableman

Voice: Excited and jittery

Attributes [hide]

Anselm Conway, Male Human Expert 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)16 (+3) 11 (+0)16 (+3)
Skills History +6, Performance +6
Senses Passive Perception 10
Languages Common, Halfling, Orc, Goblin
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Norman Bentham, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He typically wears a sleeveless long coat of deep pastel leather and dull tan iron scale mail. His chestnut hair is greasy and uncared for. His thin eyebrows rest above his beady amber eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born in a small village he learned the ways of the warrior from his mother. His mother was a mechanic, and taught him how to fix just about anything. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Logical, Fighting, Persistence. Flaws: Ugly, Mundane. Occupation: Tanner

Voice: Tuts and clicks tongue

Attributes [hide]

Norman Bentham, Male Human Cleric 7
Medium (5'0") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 30 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)7 (-2) 9 (-1)13 (+1)
Skills Acrobatics +3, Insight +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. Chalcedony (40 gp). Hematite (16 gp).


Social Check DCs


Reynard Ainsley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears silk and lounges about seductively. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His fierce blue eyes like to dwell on things.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Further he is a bit of a stoner and is frequently out of it.

History: Reynard was born in the north. At a young age he loved to build and create. When money was particularly tight he was walking through alleys when he overheard a Body Guard hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's since become an addict/alcoholic.

Motivation: He's in love; and he feels threatened by others

Ideals: Joker, Persistence. Flaws: Addict. Bonds: Attractive, Poor. Occupation: Body Guard

Voice: Mousy voice

Attributes [hide]

Reynard Ainsley, Male Human Commoner 6
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 24 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)18 (+4) 10 (+0)15 (+2)
Skills Perception +3, Stealth +3
Senses Passive Perception 13
Languages Common, Gnoll, Goblin, Sylvan, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Everleigh, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortspear, just in case. His silver hair is heavily combed to the left. His green eyes dart from person to person to random spaces in the air.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born to loving parents in a slum to the east. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants a kiss; and he has passion for adventuring and risk

Ideals: Logical. Flaws: Depressed. Bonds: Poor, Adventurer, Has a crush. Occupation: Performer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gerald Everleigh, Male Human Paladin 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)13 (+1) 17 (+3)8 (-1)
Skills Insight +5, Stealth +4
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. 1 Magnifying glass.


Social Check DCs

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