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NPC Generator

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Advanced [show]


Everard Graham, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a grey armored body suit, with a simple red line shooting up and back down. His hair is black and curly. His brown unseeing eyes seem to look past you.

Personality: He is overprotective of those who hire his services. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born in the north. A few years later when the east was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: To clean up the streets.

Ideals: Justice. Flaws: Disease. Bonds: Immigrant, Guardian. Occupation: Bounty Hunter

Voice: French accent

Attributes [hide]

Everard Graham, Male Human Adept 8
Medium (6'6") Human, Neutral Good (CR 8)
Armor Class 9
Hit Points 38 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 13 (+1)13 (+1) 14 (+2)16 (+3)
Skills Investigation +4, Stealth +2
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +2 / 2d10-1, Ranged +2 / 2d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 800 gp.


Social Check DCs


Nicholas Haley, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large green jacket. He has a moderate pudge and is not very fit. His blonde hair is cut short. He wears crescent spectacles with a black brim.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He works hard and plays hard.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: An old rival family wants him found; and to unite with his brother

Flaws: Antagonistic, Hedonist. Bonds: Religious, Mentor, Family. Occupation: Knight

Voice: Uses sign language

Attributes [hide]

Nicholas Haley, Male Human Warlock 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)13 (+1) 13 (+1)11 (+0)
Skills Insight +3, Religion +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Kody Tatum, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'5". He dresses in yellow turtlenecks beneath a white coat with yellow slacks. His black hair is matted, messy, and big. He wears an eyepatch.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. The war was a terrible time for him, and Kody does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Kody hails from a village terrorized by goblins. In his 18th year, his parents were killed by a goblins raid, leaving Kody alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he loathes his own lifestyle

Flaws: Ugly, Greedy, Depressed. Bonds: Military, Enemies. Occupation: Ruler

Voice: Hissing voice

Attributes [hide]

Kody Tatum, Male Human Cleric 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)14 (+2) 12 (+1)12 (+1)
Skills Survival +4
Senses Passive Perception 11
Languages Common, Undercommon, Gnome
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 3000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Percival Halsey, Male Human [Permalink]

Personal [hide]

Description: He wears a yellow feathered hat and yellow clothes. He carries a battered greataxe and tarnished shortspear as well. He wears a colorful flower in his red hair. He has several tiny sapphire earrings on each ear.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Percival was raised in a hard working conservative environment. He has chosen to use the inheritance that was left to him frivolously. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Percival fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To be a Actor again; and balancing his hectic life and new cook responsibilities is difficult

Ideals: Fighting. Flaws: Insomniac. Bonds: Attractive, Rich, Religious, Job. Occupation: Cook

Voice: French accent

Attributes [hide]

Percival Halsey, Male Human Sorcerer 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)14 (+2) 16 (+3)13 (+1)
Skills Athletics +2, Religion +4
Senses Passive Perception 13
Languages Common, Aquan, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 34000 sp.


Social Check DCs


Roger Copeland, Male Human [Permalink]

Personal [hide]

Description: This western man dresses in tan turtlenecks beneath a black coat with white slacks. His clothes are grease stained in places. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He believes the world needs to unite to get rid of goblins once and for all.

History: Roger hails from a village terrorized by goblins. In his 17th year, his parents were killed by a goblins raid, leaving Roger alone in the world. After a stint in an orphanage, he was adopted. He moves from town to town, unable to find a place to settle.

Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Flaws: Antagonistic. Bonds: Poor, Immigrant, Attractive, Enemies. Occupation: Beggar

Voice: Laughs frequently while speaking

Attributes [hide]

Roger Copeland, Male Human Aristocrat 7
Medium (5'11") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 38 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)11 (+0) 9 (-1)13 (+1)
Skills History +3, Nature +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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