Jocelyn Barney, Male Human [Permalink]
Personal [hide]
Description: This man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a penchant for wearing a ring with an oversized opal on his right hand. His silver hair, when down, is lengthy. His eyes are likewise violet.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He would rather hide behind his crafts than deal with other people.
History: Born to a pair of adventurers, Jocelyn grew up listening to his father's many stories. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He is untrained/undisciplined, which makes him dangerous.
Motivation: He has money and likes to spend it.
Ideals: Joker, Artistic. Flaws: Shy, Insane. Bonds: Rich, Adventurer. Occupation: Gardener
Voice: Dark and ominous
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 37 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 15 (+2) | 18 (+4) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Undercommon, Sylvan, Giant, Elven
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Peridot (60 gp). Azurite (4 gp). 1 Minor magic item.
Chad Wilberforce, Male Human [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'6" when asserting himself. He keeps his long brown hair kept up in a rat tail. His eyes are amber.
Personality: His tongue was cut out and he uses sign language. He is an amazing painter.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: He doesn't get along with people that don't share his tastes; and he wants revenge against brigands
Ideals: Gifted, Impeccable. Flaws: Disease. Bonds: Enemies. Occupation: Merchant
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 5 (-3) | 10 (+0) | 6 (-2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged -1 / 1d8-3, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 2600 sp.
Frederick Remington, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is typically in his Ruler uniform. His long silver hair reaches down to his waist. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born into a rich family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Ruler. He's also a talented Shoemaker, but doesn't like to broadcast it.
Motivation: He is greedy; and he'd like to take his coworkers down a peg
Ideals: Impeccable. Flaws: Addict, Hedonist. Bonds: Job, Rich. Occupation: Ruler
Voice: Speaks in third person
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 15 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 7 (-2) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Celestial, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: 500 gp. Ceremonial electrum dagger with a star ruby in the pommel (1100 gp).
Aldous Ashley, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and prefers to wear flannel. His white hair and beard is wavy and long. He has a tattooed face.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: The child of a Shepherd, who enjoyed hunting, Aldous was taken on many hunting expeditions. He was taken as a slave by a traveling circus and forced to perform He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is currently in port desperately looking for someone to get him out.
Flaws: Ugly, Insomniac, Shy. Bonds: Nature, Slave. Occupation: Butcher
Voice: Strong lisp
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 23 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 14 (+2) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.
Shane Easton, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a green suit, red shirt, and tan tie. He carries with him a set of bows on his belt, each one with a emerald on the hilt. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Shane was born in the north. At a young age he loved to build and create. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mason work with an outfit from a few towns over. Mason work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Mason job and began his own company from there.
Motivation: Wants to open a new tavern; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Artistic, Persistence. Flaws: Hedonist. Bonds: Job. Occupation: Mason
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 20 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 12 (+1) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Druidic, Undercommon, Giant
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 300 gp. 1 Backpack. 1 Silver holy symbol. 1 Masterwork Musical instrument. 1 Average lock.
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Their contribution stands as a beacon of hope for all adventurers!
