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NPC Generator

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Advanced [show]


Chad Copeland, Male Human [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across his face, he wears a worn and beaten armor. His moppish golden hair is in a traditional bowl cut. His thin eyebrows rest above his beady violet eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. As long as the job gets done he does not care how it got done.

History: The child of southern immigrants he idolized his father. His divine abilities were realized during a raid on his village. He left for the south, certain he would find work there.

Motivation: Human compassion.

Ideals: Joker, Professionalism, Gifted. Flaws: Ugly. Bonds: Immigrant. Occupation: Tailor

Voice: Soft and melodious

Attributes [hide]

Chad Copeland, Male Human Bard 9
Medium (5'1") Human, Chaotic Good (CR 9)
Armor Class 12
Hit Points 7 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 5 (-3)17 (+3) 16 (+3)11 (+0)
Skills Animal Handling +6, Persuasion +3
Senses Passive Perception 13
Languages Common, Giant, Gnome, Terran
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143332000

Possessions: 1000 gp. Brass mug with jade inlays (500 gp). Embroidered silk and velvet mantle with numerous moonstones (2500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Odo Lindsey, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear black pants and tee shirts. He has shaved his head bald. He has gray eyes and a black hat with a blue feather.

Personality: He loves telling others what to do and how they should feel about things. He also has developed a complete distrust of the Mercenary profession.

History: He got into the Courier business at a young age. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He doesn't get along with people that don't share his tastes; and balancing his hectic life and new courier responsibilities is difficult

Ideals: Opinionated, Impeccable. Bonds: Job, Debt, Nature. Occupation: Courier

Voice: Old thin voice

Attributes [hide]

Odo Lindsey, Male Human Ranger 9
Medium (5'2") Human, Neutral Good (CR 9)
Armor Class 13
Hit Points 46 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)7 (-2) 16 (+3)9 (-1)
Skills Nature +1, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 600 gp. Banded agate (5 gp). 1 Minor magic item.


Social Check DCs


Bertram Peyton, Male Human [Permalink]

Personal [hide]

Description: 5'4" and muscular, this southern man is constantly adorned with expensive silk clothing, often dyed in bright black and grey, and wears rings and necklaces with large, colorful gems. He wears a feathered hat to cover his moderate length black hair. His eyes are violet and he is always smoking a pipe.

Personality: He is a Barber first and foremost. He believes firmly that knowledge should be universal. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: The child of southern immigrants he idolized his mother. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has drifted from career to career and currently works as a Barber.

Motivation: Revenge.

Ideals: Athletic, Philantrophist. Bonds: Rich, Job, Immigrant, Enemies. Occupation: Barber

Voice: Low rumbling, strings words together

Attributes [hide]

Bertram Peyton, Male Human Warrior 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)8 (-1) 13 (+1)11 (+0)
Skills Insight +3, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1600 sp.


Social Check DCs


Robert Lindsey, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears tattered old clothes. His brown hair is smooth and relatively long. He has gray eyes and a pastel hat with a white feather.

Personality: Calm and collected, he is a well trained Bowyer. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Robert was born in the south. At a young age he loved to build and create. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He ran away from his former home and has been making his living as a Bowyer for the past few years.

Motivation: Retire the richest man in the south; and balancing his hectic life and new bowyer responsibilities is difficult

Ideals: Persistence, Entrepeneur. Flaws: Ugly. Bonds: Job, Slave. Occupation: Bowyer

Voice: Hard of hearing, loud

Attributes [hide]

Robert Lindsey, Male Human Aristocrat 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)15 (+2) 9 (-1)9 (-1)
Skills Investigation +4, Stealth +5
Senses Passive Perception 9
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 3 Alchemist’s fire. 2 Holy water.


Social Check DCs


Lance Marlee, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized black coat. His skin is fair and his fingers are delicate and long. His hair is auburn and curly. He has gleaming, smiling green eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Around other people he will do his best to conceal his emotions and appear jolly.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His family was turned out during the war. He and his family wandered west to less war torn lands. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Joker. Flaws: Shy, PTSD. Bonds: Slave. Occupation: Performer

Voice: Squeaky

Attributes [hide]

Lance Marlee, Male Human Monk 8
Medium (5'10") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 49 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)14 (+2) 10 (+0)12 (+1)
Skills Deception +4, Performance +4
Senses Passive Perception 10
Languages Common, Gnome, Gnoll
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 150 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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