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NPC Generator

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Advanced [show]


Lance Yardley, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He dresses in collared shirts and wears a proper scarf over his head. He has chestnut hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Aggressive, abrasive, and angry, Lance embodies much of what other species detest in the Humans. Animals are drawn to him, and he is able to talk to them.

History: He served in the navy to pay for his family's outstanding loans. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He is untrained/undisciplined, which makes him dangerous.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Athletic, Gifted. Flaws: Insane, Antagonistic. Bonds: Military. Occupation: Beggar

Voice: American accent

Attributes [hide]

Lance Yardley, Male Human Barbarian 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 35 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)11 (+0) 14 (+2)18 (+4)
Skills Animal Handling +4, Athletics +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Nicholas Hailey, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a grey cloak and cross-gartered blue stockings. His silver hair is cut jaggedly and amateurishly. His eyes are a pleasant gray.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. As long as the job gets done he does not care how it got done.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.

Motivation: He wants revenge against orcs; and further expansion of business

Ideals: Professionalism. Flaws: Mundane. Bonds: Attractive, Job, Enemies. Occupation: Glassblower

Voice: Scandinavian accent

Attributes [hide]

Nicholas Hailey, Male Human Barbarian 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 32 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 18 (+4)8 (-1) 7 (-2)9 (-1)
Skills Animal Handling +0, Insight +0
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 2000 sp. Silver pearl (50 gp). 1 Masterwork Heavy steel shield.


Social Check DCs


Geoffrey Ainsworth, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a tan shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His blonde hair is greasy and uncared for. His eyes are blue and catlike.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He now travels the world, in search of power and loot.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Athletic, Impeccable. Flaws: Ugly. Bonds: Adventurer, Religious. Occupation: Knight

Voice: Low range voice

Attributes [hide]

Geoffrey Ainsworth, Male Human Commoner 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 12 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 8 (-1)9 (-1) 11 (+0)12 (+1)
Skills Intimidation +4, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Copeland, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. His auburn hair is cut jaggedly and amateurishly. He has a dull look in his green eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: John hails from a village terrorized by giants. John was born on a far southern plains where he grew up under the tutelage of his father, an expert Shipwright. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Revenge; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Entrepeneur. Flaws: Disease. Bonds: Enemies, Immigrant. Occupation: Shipwright

Voice: Puts emphasis on the wrong words

Attributes [hide]

John Copeland, Male Human Aristocrat 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 40 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)5 (-3) 12 (+1)15 (+2)
Skills Performance +4, Religion -1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 15000 cp.


Social Check DCs


Nicholas Chatham, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear black clothing when he does not wear armor. His chestnut hair is kept up in a ponytail inside a wide-brimmed hat. He has a dull look in his hazel eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Nicholas enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has drifted from career to career and currently works as a Roofer.

Motivation: He's repulsed by the PC; and retire the richest man in the south

Ideals: Gifted, Entrepeneur. Flaws: Antagonistic, Hedonist. Bonds: Job. Occupation: Roofer

Voice: Old thin voice

Attributes [hide]

Nicholas Chatham, Male Human Paladin 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)11 (+0) 12 (+1)15 (+2)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 200 gp.


Social Check DCs

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