William Leighton, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a blue vest and prefers black and red shirts. His boots appear to have been at one point steel toed but are quite worn down. His auburn hair is unkempt and raggedy. His thin eyebrows rest above his beady violet eyes.
Personality: William wants to be seen as a stoic, levelheaded, noble Warlock, so he tries to act the part. He does a good job, for the most part... He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born in the south to a Gardener, William learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Gardener for the past few years.
Motivation: Expand his business.
Ideals: Disciplined, Joker. Flaws: Ugly. Bonds: Poor, Job. Occupation: Gardener
Voice: Creaky witch voice
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 64 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 16 (+3) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 700 gp. Golden yellow topaz (400 gp). Obsidian (16 gp). Golden pearl (110 gp). Rich purple corundum (700 gp).
Manfred Dalton, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'3". He prefers to wear brown clothing when he does not wear armor. He has chestnut hair. His face is covered beneath a completely black helmet.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He also has developed a complete distrust of the Knight profession.
History: Gifted from a young age, Manfred studied abroad. His mother was a soldier and died while he was still young. Manfred was left his mother's suit of armor and trained in its use and care. He has drifted from career to career and currently works as a Doctor.
Motivation: He feels the way he acts is they only way to get by in the world; and he'd like to take his coworkers down a peg
Ideals: Gifted, Impeccable. Flaws: Shy. Bonds: Job, Military. Occupation: Doctor
Voice: Creaky witch voice
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 8)
Armor Class 9
Hit Points 45 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 15 (+2) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 80 pp.
Solomon Blakely, Male Human [Permalink]
Personal [hide]
Description: An older man who wears an entirely tan suit with white socks and a vest with buckled shoes, he is not a threatening figure. His red hair and beard is wavy and long. His thin eyebrows rest above his beady violet eyes.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born at the edge of vast desert. His parents enrolled him in a Ranger school at a young age so that he could practice his druidic talents. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He has passion for adventuring and risk; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Persistence, Extrovert, Gifted. Flaws: Ugly. Bonds: Nature. Occupation: Tanner
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 38 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 13 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 sp. A pair of silk slippers encrusted with tiny pearls. (150 gp). Old masterpiece painting (1600 gp). Gold dragon comb with red garnet eye (1100 gp).
Drogo Riley, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears his auburn hair down. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is mildly Human supremacist, though he does not identify as such. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born into a rich family. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he uses money and sex appeal to get what he needs
Ideals: Fighting, Athletic. Flaws: Racist. Bonds: Attractive, Rich. Occupation: Blacksmith
Voice: Soft and mumbly
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 23 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 12 (+1) | 13 (+1) | 12 (+1) | 3 (-4) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 1 |
Possessions: 300 gp. Black pearl (600 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Roger Hamilton, Male Human [Permalink]
Personal [hide]
Description: Standing 6'3", this man wears rags and sports a simple walking cane. He has no hair. His hazel eyes are slightly larger than normal.
Personality: He is irascible and easily irritated. He has all his life been fascinated with singing.
History: Born to a poor family in the city he treasured whatever gifts he got. Roger abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To unite with his brother; and marry his brother to traveling adventurers
Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer, Family. Occupation: Blacksmith
Voice: pre-pubescent
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 40 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 12 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 1000 gp. Golden yellow topaz (1600 gp). Alexandrite (1600 gp). Blue quartz (7 gp).
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