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NPC Generator

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Advanced [show]


Nicholas Kent, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He carries with him a set of warhammers, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His white hair is singed and shortened. He has a tattooed face.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Nicholas lived on a farm with his mother, near the main road leading to a nearby town. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Marry his brother to traveling adventurers; and wants to raise his children well

Ideals: Fighting, Impeccable. Flaws: Ugly. Bonds: Family. Occupation: Tailor

Voice: Slow speaker

Attributes [hide]

Nicholas Kent, Male Human Aristocrat 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)9 (-1) 15 (+2)12 (+1)
Skills Animal Handling +4, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Rhodochrosite (7 gp). Sardonyx (60 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


William Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He keeps his long chestnut hair kept up in a rat tail. His face is covered beneath a completely black helmet.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a pair of adventurers, William grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature dagger.

Motivation: He wants to meet his childhood hero.

Ideals: Joker. Bonds: Attractive, Has a crush, Adventurer. Occupation: Weaver

Voice: Soft and melodious

Attributes [hide]

William Cumberbatch, Male Human Expert 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)16 (+3) 12 (+1)16 (+3)
Skills Athletics +3, Persuasion +5
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +5

Possessions: 2000 sp. Brass mug with jade inlays (500 gp). Silver comb with moonstones (200 gp).


Social Check DCs


Gilbert Peyton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a tan tunic with brown highlights, and long red pants that bunch up around his shoes. With a patchy white beard and wild white hair. His eyes are a pleasant blue.

Personality: He is witty, but his monotone delivery comes off as unnerving He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born in the east his family was never financially stable. Gilbert was born on a far eastern desert where he grew up under the tutelage of his father, an expert Mayor. He moves from town to town, unable to find a place to settle.

Motivation: Find a way to reverse the transformation of his brother; and marry his brother to traveling adventurers

Ideals: Joker, Optimist. Bonds: Poor, Immigrant, Family. Occupation: Mayor

Voice: Aggressive tone

Attributes [hide]

Gilbert Peyton, Male Human Wizard 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 28 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 15 (+2)12 (+1) 15 (+2)11 (+0)
Skills Insight +5, Medicine +5
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Weld, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears baggy tan pantaloons and a white scarf. His hair is short and brown. This brown eyed northerner is not easily forgotten.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born in a small desert village. His psionic abilities were realized during a raid on his village. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He loathes his own lifestyle.

Ideals: Athletic, Gifted. Flaws: Shy, Depressed. Bonds: Nature. Occupation: Laborer

Voice: Breathy voice

Attributes [hide]

Anselm Weld, Male Human Druid 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)9 (-1) 12 (+1)12 (+1)
Skills Acrobatics +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 100 gp.


Social Check DCs


Everard Mitchell, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears very tight pants and wife beaters, though occasionally he sports a grey coat, and a wedding ring on his right hand. He sports a long silver beard, and similarly colored long hair. His eyes are amber and catlike.

Personality: He likes to make people angry or surprised. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born on a small isolated farm. Through the years after Everard was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Everard's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Everard and his spouse have recently divorced.

Motivation: A rival would like him out of the picture.

Flaws: Antagonistic, Secretive. Bonds: In love, Nature. Occupation: Actor

Voice: Speaks with squeezed throat

Attributes [hide]

Everard Mitchell, Male Human Wizard 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 21 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)14 (+2) 13 (+1)13 (+1)
Skills Deception +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Undercommon, Aquan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: 10 pp. Fire opal (400 gp). Jade (80 gp). Coral (80 gp). 1 Full Plate. 1 Full Plate. 1 Half-Plate. 1 Full Plate.


Social Check DCs

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